Image for /icons/races/afrika_corps/team_weapons/tw_pak_38_ak.png}
Image for /icons/races/german/symbols/75mm_at_gun_ger.png}

Pak38型反坦克炮小隊

可以有效對抗所有載具。 • 必須設置才能攻擊。 • 遠距離。 • 可以被牽引。

dak faction icon

Stats

at_gun_50mm_pak_38_ak

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

60

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
被動升級

醫療補給

使小隊在脫離戰鬥時緩慢治療。

恢復+3.2每秒生命值。

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

醫療補給

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

精英部隊戰鬥群

Abilities

Image for /icons/races/common/abilities/tow_item.png}
支援/選擇能夠牽引的單位

運輸重型武器

命令單位將小隊裝入運輸載具,並將他們的重型武器掛到車尾。

Image for /icons/races/common/abilities/compromise_armor.png}
進攻/選擇目標載具

損害裝甲

命令乘員向目標載具發射特殊的反坦克炮彈。

減少目標裝甲-20%。

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

60

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Image for /icons/common/orders/command_hold_fire_off.png}
關閉自動攻擊

停火模式已禁用

啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。

Image for /icons/races/afrika_corps/abilities/combined_arms_passive.png}
被動

聯合兵種

在戰鬥載具的35範圍內時,該單位會移動較快且戰鬥力提高。

+10%射速,+15%速度。

Image for /icons/races/afrika_corps/abilities/entrenchment.png}
被動

聯合兵種/壕溝防衛

在戰鬥載具的35範圍或在友方領地內時,該單位會移動較快且戰鬥力提高。

+10%射速,+15%速度。

Requires
Image for /icons/races/afrika_corps/abilities/entrenchment.png}

防禦陣地

Image for /icons/races/afrika_corps/abilities/prepared_positions.png}
被動

就緒陣地

所有小隊武器和炮位的視線已增強,承受傷害減少。

+7視野範圍,-33%受到傷害。

Requires
Image for /icons/races/afrika_corps/abilities/prepared_positions.png}

就緒陣地

Stats

Costs
time_seconds

45

manpower

280

popcap

8

Reinforce
cost

29

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90
90

450

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • 老兵能力
  • +15 生命值
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +15% 射速
  • +25% 武器精準度
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +20% 傷害降低
  • +30% 射速
  • +33% 速度

Loadout

pak_38_50mm_at_gun_ak1
pak 38 50mm at gun ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

60m

Near

15m

Mid

35m

Far

60m

Core Stats

Accuracy

6.7%

5%

4.63%

Rounds per Minute

11.71

11.71

11.43

Penetration

300

180

120

Special Mechanics

Scatter Area

2.7×3

6.3×6

10.7×6

Scatter Offset

+0.6m

+1.2m

+1.2m

Timing

Refire Time

5.125s

5.125s

5.25s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

24

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

80°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.75s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1

Garrison

Garrison

×1

×1

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

mp40_crew_ak3
mp40 crew ak

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

17m

Far

35m

Core Stats

Accuracy

42%

25%

10%

Rounds per Minute

232.66

115.41

33.36

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

4.9×27.2

8.2×30

Timing

Burst Duration

1.597s

1.063s

0.427s

Time Between Bursts

1.347s

2.633s

3.938s

Reload Cycle

3.277s

3.752s

3.839s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Accuracy

Burst Duration

Cooldown

Moving

×0.85

×0.38

×0.25

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/compromise_armor.png}
進攻/選擇目標載具

損害裝甲

命令乘員向目標載具發射特殊的反坦克炮彈。

減少目標裝甲-20%。

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

60

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

pak_38_armor_shred_ak1
pak 38 armor shred ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

60m

Near

0m

Mid

30m

Far

60m

Core Stats

Accuracy

100%

100%

100%

Penetration

500

340

280

Special Mechanics

Scatter Area

0

5.4×6

10.7×6

Scatter Offset

+1.2m

+1.2m

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

24

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

24

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

80°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.75s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.5

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

Infantry

×0.25