Image for /icons/races/afrika_corps/vehicles/halftrack_250_mortar_ak.png}
Image for /icons/races/german/symbols/halftrack_250_mortar_ger.png}

迫擊炮半履帶車

可以有效對抗靜止步兵、小隊武器和建築物。 • 遠距離攻擊與彈幕。 • 可以發射煙霧彈來阻擋視野。

dak faction icon

Stats

halftrack_250_mortar_ak

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

90

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

7.35

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

4.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

7.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

75

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

6.5

Frontal Armor

side

4

Frontal Armor

rear

2

Upgrades

Image for /icons/races/afrika_corps/abilities/long_war_veterans.png}
老練度升級

長期戰爭老兵

載具可升級為老練組員,並獲得以下效果:\n•經驗值獲取+25% 並額外獲得:\n•輕型載具經驗值+1300。\n•中型載具經驗值+1800。\n•重型載具經驗值+3500。

Costs
time

30

manpower

100

Requires
Image for /icons/races/afrika_corps/abilities/long_war_veterans.png}

長期戰爭老兵

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

精英部隊戰鬥群

Abilities

Image for /icons/races/common/abilities/artillery_barrage.png}
進攻/選擇目標陣地

高爆彈幕

對目標位置發射彈藥。小範圍爆炸。可以有效對付靜止的步兵和建築物。

彈幕,在遠距離時精準度較差。

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
支援/選擇目標陣地

煙霧彈幕

對目標發射煙霧彈。引爆後阻擋一處區域的視野。

煙霧將會短時間阻擋視野。

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/artillery_barrage_incendiary.png}
進攻/選擇目標陣地

燃燒彈幕

發射一輪燃燒炮彈,在小範圍內造成輕微爆炸傷害。炮彈引爆後,會在短時間內對步兵和建築造成持續傷害。

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

閃電戰

啟動時,提高載具速度和射速,並使單位更難被擊中。

進攻/限時

Costs
munition

40

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

dak disable

Image for /icons/races/common/abilities/self_repair.png}
被動

緊急修理包

單位將在脫離戰鬥、處於靜止狀態時緩慢修理傷害。

恢復+6每秒生命值。

Requires
Image for /icons/races/afrika_corps/upgrades/emergency_repair_kits.png}

緊急修理包

Image for /icons/common/abilities/ability_reveal_enemy_position.png}
偵察

載具警覺

使載具可以偵測戰爭迷霧中的敵方載具。

在小地圖上顯示戰爭迷霧中的敵方載具。

Requires
Image for /icons/races/afrika_corps/abilities/signal_detection.png}

載具警覺

Image for /icons/races/common/abilities/capture.png}
被動

載具奪取

增加載具的速度、旋轉速度,並能夠佔領和反佔領領地。

+20%速度和+15%旋轉速度。

Requires
Image for /icons/races/afrika_corps/upgrades/survival_package.png}

生存裝備包

Image for /icons/common/orders/command_hold_fire_off.png}
關閉自動攻擊

停火模式已禁用

啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。

Image for /icons/races/afrika_corps/abilities/smoke_dischargers.png}
防禦

煙霧彈筒

命令載具乘員在載具前方部署煙霧彈筒。

煙霧將會短時間阻擋視野。

Costs
munition

25

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/races/afrika_corps/upgrades/smoke_survivability.png}

煙霧裝備包

Image for /icons/common/abilities/ability_german_detection_on.png}
關閉

匿蹤關閉

切換以啟用匿蹤。載具必須脫離戰鬥至少6秒才能再次匿蹤。

Requires
Image for /icons/common/abilities/ability_german_detection_on.png}

靜音運行

Stats

Costs
time_seconds

35

manpower

260

popcap

5

Hitpoints
Image for /icons/common/squad/squad.png}
160

160

Upkeep per minute
manpower

7.5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 800

  • 老兵能力
  • +10% 射速
vet 2 starvet 2 starvet 2 empty star

XP: 2400

  • +10% 傷害
  • +35% 能力充能速度
vet 3 starvet 3 starvet 3 star

XP: 4800

  • +80 生命值
  • +25% 射速
  • +20% 移動速度

Can Construct

Image for /icons/races/afrika_corps/buildings/schu-mine_42.png}
通用/爆炸

42型木盒地雷

由附近敵人觸發的爆炸裝置。傷害敵方單位,壓制步兵並對載具造成關鍵引擎損傷。

Costs
time

10

munition

30

Loadout

Image for /icons/common/units/symbols/unit_soviet_mortar_symbol.png}1
81mm mortar halftrack ak

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 90m

Near

20m

Mid

40m

Far

90m

Core Stats

Scatter Area

3×3.2

5.9×6.4

13.4×14.4

Rounds per Minute

5.58

5.58

5.58

Penetration

20

20

20

Timing

Refire Time

10.75s

10.75s

10.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

20

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.5

Emplacement

×2

×0.5

Ambient Building

×0.6

Vehicle

×0.5

Barbed Wire

×2.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/artillery_barrage.png}
進攻/選擇目標陣地

高爆彈幕

對目標位置發射彈藥。小範圍爆炸。可以有效對付靜止的步兵和建築物。

彈幕,在遠距離時精準度較差。

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

81mm_halftrack_mortar_barrage_ger1
81mm halftrack mortar barrage ger

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

15 - 100m

Near

20m

Mid

40m

Far

100m

Core Stats

Scatter Area

1.7×1.6

3.5×3.2

8.7×8

Rounds per Minute

16.55

16.55

16.55

Penetration

20

20

20

Timing

Refire Time

3.625s

3.625s

3.625s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

15

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.25s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

15

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

20°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.5

Emplacement

×0.5

Ambient Building

×0.6

Image for /icons/races/common/abilities/artillery_barrage_incendiary.png}
進攻/選擇目標陣地

燃燒彈幕

發射一輪燃燒炮彈,在小範圍內造成輕微爆炸傷害。炮彈引爆後,會在短時間內對步兵和建築造成持續傷害。

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

81mm_incendiary_mortar_halftrack_ak1
81mm incendiary mortar halftrack ak

flame - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

30

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 100m

Near

20m

Mid

40m

Far

100m

Core Stats

Accuracy

100%

100%

100%

Rounds per Minute

14.12

14.12

14.12

Penetration

20

20

20

Special Mechanics

Scatter Area

3×3.2

5.9×6.4

14.8×15

Timing

Refire Time

4.25s

4.25s

4.25s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.125–1.5s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×2

Emplacement

×2

×2

Ambient Building

×0.6

Vehicle

×0.5

Barbed Wire

×2.5