Image for /icons/common/units/icons/unit_west_german_sturmpioneers.png}
支援步兵/非戰鬥單位
Image for /icons/common/units/symbols/unit_german_repair_pioneer_symbol.png}

可以治療戰場上受傷步兵的非戰鬥單位。

dak faction icon

Stats

medic_ak

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

0

Image for /icons/unit_status/bw2/stealth.png}

Detection

0

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Stats

Costs
time_seconds

14

manpower

135

Reinforce
cost

22

time

4

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80

240

Upkeep per minute
Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 400

vet 2 starvet 2 starvet 2 empty star

XP: 800

vet 3 starvet 3 starvet 3 star

XP: 1600

Can Construct

Image for /icons/common/buildings/icons/sandbag_wall_us.png}
防禦建築

沙袋牆

提供重型掩護。

Costs

Free

Image for /icons/common/buildings/icons/barbed_wire_ger.png}
防禦建築

帶刺鐵絲網柵欄

阻擋步兵和超輕型載具行進。 • 可以被較重的載具輾壓。 • 輾壓鐵絲的輕型載具會暫時減速。 • 可以用剪線器破壞。

Costs

Free

Image for /icons/races/german/buildings/tank_trap_ger.png}
防禦建築

坦克陷阱

阻擋載具行進並提供重型掩護。可以被重型坦克碾壓。

Costs

Free

Image for /icons/races/german/buildings/schu-mine_42.png}
通用/爆炸

42型木盒地雷

由附近敵人觸發的爆炸裝置。傷害敵方單位,壓制步兵並對載具造成關鍵引擎損傷。

Costs
munition

30

Image for /icons/races/german/buildings/bunker_ger.png}
戰地支援/掩體

混凝土地堡

炮位,可駐紮步兵,並有重機槍來獲得防禦加成。

Costs
manpower

175

Image for /icons/races/german/buildings/oberservation_post_ger.png}
經濟建築

資源貯藏

保護領地點不被佔領。增加資源收入。可以升級來做為前線撤退點。

Costs
manpower

200

Loadout

kar98k_grenadier_ger3
kar98k grenadier ger

rifle - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

25

35

Accuracy

0.75

0.656

0.6475

Rounds per Minute

17.6

13.73

13

Penetration

1.5

1

1

Scatter Area

9.3

51.5

68.9

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

14

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.