team_weapons
Sight Range
35
Detection
10
Max Range
90
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
使小隊在脫離戰鬥時緩慢治療。
恢復+3.2每秒生命值。
30
35
醫療補給
精英部隊戰鬥群
對目標位置發射彈藥。小範圍爆炸。可以有效對付靜止的步兵和建築物。
彈幕,在遠距離時精準度較差。
25 - 90
6
20s
對目標發射煙霧彈。引爆後阻擋一處區域的視野。
煙霧將會短時間阻擋視野。
25 - 90
20s
向目標區域發射照明彈,該區域在短時間內會提供視野並顯露出偽裝的敵人。
在40半徑內提供視野,持續15秒。
25 - 100
180s
Vet 1
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
所有小隊武器和炮位的視線已增強,承受傷害減少。
+7視野範圍,-33%受到傷害。
就緒陣地
25
260
7
28.4
5
320
180
7
XP: 750
XP: 2250
XP: 4500
1mortar - explosive weapon
Damage
100
Range
25 - 90m
Near
20m
Mid
40m
Far
90m
Core Stats
Scatter Area
3×3.2
5.9×6.4
13.4×14.4
Rounds per Minute
5.58
5.58
5.58
Penetration
20
20
20
Timing
Refire Time
10.75s
10.75s
10.75s
Deflection Damage
20
Pre-Fire Time
1.625s
Time of Flight
3.125s
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.5
Emplacement
—
—
×2
×0.5
Ambient Building
—
—
—
×0.6
Vehicle
—
—
—
×0.5
Barbed Wire
—
—
×2.5
—
2smg - small arms
Damage
2
Range
35m
Near
7m
Mid
17m
Far
35m
Core Stats
Accuracy
42%
25%
10%
Rounds per Minute
232.66
115.41
33.36
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
4.9×27.2
8.2×30
Timing
Burst Duration
1.597s
1.063s
0.427s
Time Between Bursts
1.347s
2.633s
3.938s
Reload Cycle
3.277s
3.752s
3.839s
Aim Time
0.25–0.375s
Magazine
5 - 6 bursts
Arc
120°
Accuracy
Burst Duration
Cooldown
Moving
×0.85
×0.38
×0.25
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
對目標位置發射彈藥。小範圍爆炸。可以有效對付靜止的步兵和建築物。
彈幕,在遠距離時精準度較差。
25 - 90
6
20s
1mortar - explosive weapon
Damage
100
Range
25 - 100m
Near
20m
Mid
40m
Far
100m
Core Stats
Scatter Area
1.7×1.6
3.5×3.2
8.7×8
Rounds per Minute
15.48
15.48
15.48
Penetration
20
20
20
Timing
Refire Time
3.875s
3.875s
3.875s
Deflection Damage
20
Pre-Fire Time
1.625s
Time of Flight
3.125s
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.5
Emplacement
—
—
×2
×0.5
Ambient Building
—
—
—
×0.6
Vehicle
—
—
—
×0.5
Barbed Wire
—
—
×2.5
—