team_weapons
Sight Range
35
Detection
10
Max Range
75
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
Enables the squad to slowly heal when out of combat.
Restores +3.2 health per second.
30
35
Medical Supplements
Elite Forces Battlegroup
Unit will not engage unless given a manual attack order when active.
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
35
25 - 120
6
60s
Orders the crew to disable movement and weapons. Unit takes less damage while active.
Reduce damage taken when attacked by 75%.
Vet 1
Orders the crew to disable movement and weapons. Unit takes less damage while active.
Reduce damage taken when attacked by 75%.
15s
60s
Veterancy Officer Unlock 1
Speeds up recharge time of High-explosive Barrage by 25 seconds and reduces cost by 15 munitions.
Veterancy 1 B
55
380
40
10
28
5
630
600
10
XP: 1800
XP: 5400
XP: 10800
1at gun - ballistic weapon
Damage
240
Range
75m
Near
20m
Mid
45m
Far
75m
Core Stats
Accuracy
9.5%
5.5%
5%
Rounds per Minute
8.57
8.57
8.57
Penetration
350
320
275
Special Mechanics
Scatter Area
3.6×4
8.1×6
13.3×6
Scatter Offset
+0.8m
+1.2m
+1.2m
Timing
Refire Time
7s
7s
7s
Aim Time
0.125s
Traverse Speed
33
Arc
76°
Setup
3s
Teardown
2.25s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×1
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.25
4rifle - small arms
Damage
10
Range
35m
Near
7m
Mid
15m
Far
35m
Core Stats
Accuracy
40%
25%
20%
Rounds per Minute
51.35
26.16
18.22
Penetration
1.5
1
1
Timing
Refire Time
1s
2.188s
3.25s
Reload Cycle
3.526s
3.776s
3.901s
Aim Time
0.375–0.875s
Magazine
15 shots
Arc
180°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
35
25 - 120
6
60s
1artillery medium - explosive weapon
Damage
120
Range
350m
Near
0m
Mid
175m
Far
350m
Core Stats
Scatter Area
0
24.4×14
48.9×14
Rounds per Minute
11.71
11.71
11.71
Penetration
120
120
120
Timing
Time of Flight
—
4.4s
6.03s
Refire Time
5.125s
5.125s
5.125s
Deflection Damage
18
Aim Time
1s
Traverse Speed
33
Arc
76°
Setup
3s
Teardown
2.25s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75