american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.

Image for /icons/common/units/icons/halftrack_m3_us.png}
Image for /icons/common/units/symbols/halftrack_m3_us.png}

Stats

command_halftrack_us

vehicles

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Sight Range

35

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Speed

6

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Acceleration

3

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Deceleration

5.5

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Max Range

0

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Target Size

16

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

12.5

Frontal Armor

side

9.375

Frontal Armor

rear

6

Upgrades

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Unlocks Forward Observer Barrage and Decoy Barrage Flares abilities.

Forward Observer Package

Upgrades the units with a Forward Observer Package.

Support upgrade

Costs
munition

40

Abilities

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Passive

Self-repair

Orders the crew to repair their own vehicle when stationary and out of combat.

Disables weapons while active.

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Support / Select target weapon

Recrew Weapon

Deploys infantry to recrew an abandoned team weapon.

Costs
manpower

50

Image for /icons/common/abilities/ability_german_detection_off.png}
Passive

Signal Detection

When stationary, the unit will periodically reveal enemy units in the fog of war.

Displays enemy positions in the fog of war and on the mini-map.

Costs
munition

40

Image for /icons/common/battlegroups/infantry_right_1b_off_map_artillery_us.png}
Causes Area of Effect damage.

Forward Observer Artillery Barrage

Coordinates a barrage between off-map artillery batteries, converging on the target area.

Offensive / Select target position

Costs
munition

75

Image for /icons/common/abilities/ability_fake_rapid_barrage.png}
Can encourage enemy forces to relocate.

Decoy Barrage Flares

Designates a decoy barrage at the target area.

Support

Costs
munition

15

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

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Passive

Support Veterancy

Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.

Stats

Costs
time_seconds

30

manpower

260

fuel

25

popcap

3

Hitpoints
Image for /icons/common/squad/squad.png}
320

320

Upkeep per minute
manpower

5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 790

vet 2 starvet 2 starvet 2 empty star

XP: 1580

vet 3 starvet 3 starvet 3 star

XP: 3160

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.