emplacements
Sight Range
35
Detection
10
Max Range
45
Speed
0
Armor
35
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
Unit will not engage unless given a manual attack order when active.
Heals nearby infantry when they are out of combat and stationary.
Restores +3.2 health per second.
Medic(s) from this structure will collect casualties that are occasionally generated from fallen friendly soldiers. Friendlies that are retrieved grant +25 manpower.
When the Tourelle is damaged, a light off-map barrage is fired at the unit that damaged it, including long-range artillery unit. Lasts for 30 seconds.
120s
When this Tourelle has purchased 2 upgrades, it gains +360 health.
35
240
20
5
720
5
XP: 1000
XP: 3000
XP: 6000
1cannon - ballistic weapon
Damage
80
Range
45m
Near
10m
Mid
25m
Far
45m
Core Stats
Accuracy
10%
5%
4%
Rounds per Minute
24.38
24.38
24.38
Penetration
90
80
65
Special Mechanics
Scatter Area
1.5×10
3.4×10
6.1×10
Scatter Offset
+1.3m
+1.3m
+1.3m
Timing
Refire Time
0.672s
0.672s
0.672s
Reload Cycle
4.25s
4.25s
4.25s
Aim Time
0.125–0.25s
Magazine
2 shots
Traverse Speed
30
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.