vehicles
Sight Range
35
Detection
10
Max Range
60
Speed
4
Acceleration
1.25
Deceleration
4
Rotation
28
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
medium tank
frontal
40
side
40
rear
50
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
c armored critical self repair passive uk
Vehicles out of combat that are stationary gain First Strike bonuses.
+50% penetration, and +50% accuracy on the first shot.
1
Vet 1
Unit will not engage unless given a manual attack order when active.
40
360
95
12
480
18
XP: 1800
XP: 5400
XP: 10800
1cannon - ballistic weapon
Damage
240
Range
60m
Near
10m
Mid
30m
Far
60m
Core Stats
Accuracy
10%
5.5%
4%
Rounds per Minute
9.06
9.06
9.06
Penetration
400
375
320
Special Mechanics
Scatter Area
1.9×20
4.8×20
9.3×20
Scatter Offset
+2.5m
+2.5m
+2.5m
Timing
Refire Time
6.625s
6.625s
6.625s
Aim Time
0.375–0.5s
Traverse Speed
15
Arc
22°
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.5
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Vehicles out of combat that are stationary gain First Strike bonuses.
+50% penetration, and +50% accuracy on the first shot.
1
Vet 1
1cannon - ballistic weapon
Damage
240
Range
60m
Near
10m
Mid
45m
Far
60m
Core Stats
Accuracy
10%
6%
5%
Penetration
340
320
300
Special Mechanics
Scatter Area
0.6×12
2.4×12
3.2×12
Scatter Offset
+1.5m
+1.5m
+1.5m
Traverse Speed
15
Arc
22°
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.5
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.5
×0.5