Image for /icons/races/british/vehicles/archer_africa_uk.png}
Image for /icons/races/british/symbols/archer_tank_destroyer.png}

Archer Tank Destroyer

Extremely effective against all vehicles. • Has long range and high damage. • Slow movement speed, but moves faster in reverse. • Low health and armor. • Must face targets directly to fire.

british faction icon

Stats

archer_africa_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

60

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

4

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

1.25

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

28

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

40

Frontal Armor

side

40

Frontal Armor

rear

50

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Requires
Image for /icons/hud/decorators/vet_star.png}

c armored critical self repair passive uk

Image for /icons/races/british/abilities/first_strike.png}
Passive

Stabilized Shot

Vehicles out of combat that are stationary gain First Strike bonuses.

+50% penetration, and +50% accuracy on the first shot.

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

40

manpower

360

fuel

95

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
480

480

Upkeep per minute
manpower

18

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Veteran ability
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +25% weapon accuracy
  • +25% rotation rate
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +80 health
  • +40% rate of fire

Loadout

archer_17pdr_uk1
archer 17pdr uk

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

60m

Near

10m

Mid

30m

Far

60m

Core Stats

Accuracy

10%

5.5%

4%

Rounds per Minute

9.06

9.06

9.06

Penetration

400

375

320

Special Mechanics

Scatter Area

1.9×20

4.8×20

9.3×20

Scatter Offset

+2.5m

+2.5m

+2.5m

Timing

Refire Time

6.625s

6.625s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.5s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

15

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

22°

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/british/abilities/first_strike.png}
Passive

Stabilized Shot

Vehicles out of combat that are stationary gain First Strike bonuses.

+50% penetration, and +50% accuracy on the first shot.

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

archer_17pdr_first_strike_uk1
archer 17pdr first strike uk

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

60m

Near

10m

Mid

45m

Far

60m

Core Stats

Accuracy

10%

6%

5%

Penetration

340

320

300

Special Mechanics

Scatter Area

0.6×12

2.4×12

3.2×12

Scatter Offset

+1.5m

+1.5m

+1.5m

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

15

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

22°

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.5

×0.5