british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Image for /icons/races/british/buildings/17_pdr_at_emplace_aus.png}
Anti-tank / Emplacement

17-pounder Anti-tank Emplacement

Image for /icons/races/british/symbols/at_gun_17pdr_pheasant_uk.png}
Emplacement very effective against all vehicles. Has long-range and does not need to set-up to face targets.

Stats

at_gun_17pdr_pheasant_emplacement_uk
emplacements
Image for /icons/unit_status/bw2/5_obervationmode.png}
Sight Range
35
Image for /icons/unit_status/bw2/2_offensivebonus.png}
Speed
0
Image for /icons/unit_status/bw2/artillery_radio_beacon.png}
Max Range
80
Image for /icons/unit_status/bw2/9_markedtarget.png}
Target Size
26
Image for /icons/unit_status/bw2/3_defensivebonus.png}
Armor
5
Image for /icons/unit_status/bw2/11_capturebonus.png}
Capture Multiplier
0
Image for /icons/unit_status/bw2/10_retreatpoint.png}
Decapture Multiplier
0

Abilities

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
40
manpower
380
fuel
45
popcap
10
Hitpoints
Image for /icons/common/squad/squad.png}
0
Image for /icons/races/common/symbols/hmg.png}
1040
1040
Upkeep per minute
manpower
13
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1200
Unit gains increased health.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3600
Increases accuracy and rate of fire.
vet 3 star
vet 3 star
vet 3 star
XP: 7200
Unit deals increased damage and receives less damage.

Loadout

1
17pdr_at_gun_ph_emplacement_uk
17pdr at gun ph emplacement uk
at gun - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.095
0.055
0.05
Rounds per minute (RPM)
10
10
10
Range of Fire
20
45
80
Penetration
340
320
300
Scatter Area
15
48
85
Min.
Max.
Damage
240
240
AoE Radius
-
0.5
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.