team_weapons
Sight Range
35
Detection
10
Max Range
60
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
Enables the squad to slowly heal when out of combat.
Restores +3.2 health per second.
30
35
Medical Supplements
Elite Forces Battlegroup
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
The unit fires a well-placed round that temporarily cripples the target when it hits. Lasts for 10 seconds or until the unit fires while the ability is active
-50% speed and disables weapons on target when hit. Always penetrates enemy armor.
30
1
10s
60s
Vet 1
Unit will not engage unless given a manual attack order when active.
25
290
6
29
5
450
350
6
XP: 900
XP: 2700
XP: 5400
1at gun - ballistic weapon
Damage
120
Range
60m
Near
15m
Mid
35m
Far
60m
Core Stats
Accuracy
10%
6%
5.5%
Rounds per Minute
14.12
14.12
14.12
Penetration
140
80
60
Special Mechanics
Scatter Area
2.7×3
6.3×6
10.7×6
Scatter Offset
+0.6m
+1.2m
+1.2m
Timing
Refire Time
4.25s
4.25s
4.25s
Aim Time
0.125s
Traverse Speed
55
Arc
100°
Setup
2.2s
Teardown
1.75s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.25
3rifle - small arms
Damage
10
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
40%
25%
20%
Rounds per Minute
23.9
16.14
15.39
Penetration
1.5
1
1
Timing
Refire Time
2.333s
3.613s
3.813s
Reload Cycle
4.984s
5.201s
5.089s
Aim Time
0.5–0.75s
Magazine
15 shots
Arc
90°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
The unit fires a well-placed round that temporarily cripples the target when it hits. Lasts for 10 seconds or until the unit fires while the ability is active
-50% speed and disables weapons on target when hit. Always penetrates enemy armor.
30
1
10s
60s
Vet 1
1at gun - ballistic weapon
Damage
120
Range
60m
Near
15m
Mid
35m
Far
60m
Core Stats
Accuracy
10%
6%
5.5%
Penetration
1000
1000
1000
Special Mechanics
Scatter Area
2.7×3
6.3×6
10.7×6
Scatter Offset
+0.6m
+1.2m
+1.2m
Aim Time
0.125s
Traverse Speed
55
Arc
100°
Setup
2.2s
Teardown
1.75s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.25
Vehicle
—
×10
—
—
1at gun - ballistic weapon
Damage
120
Range
60m
Near
15m
Mid
35m
Far
60m
Core Stats
Accuracy
10%
6%
5.5%
Penetration
1000
1000
1000
Special Mechanics
Scatter Area
2.7×3
6.3×6
10.7×6
Scatter Offset
+0.6m
+1.2m
+1.2m
Aim Time
0.125s
Traverse Speed
55
Arc
100°
Setup
2.2s
Teardown
1.75s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.25
Vehicle
—
×10
—
—