british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
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Anti-tank / Heavy weapon

6-pounder Anti-tank Gun Team

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Heavy weapon team effective against all vehicles. Must be set-up to attack.

Stats

at_gun_6_pdr_recrew_uk
team_weapons
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Sight Range
35
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Speed
3.6
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Max Range
60
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Target Size
1.33
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Armor
1
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Capture Multiplier
1
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Decapture Multiplier
1

Abilities

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Passive

Vehicle Hunter

The weapon crew has improved accuracy against light vehicles.
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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
40
manpower
260
popcap
7
Reinforce
cost
25
time
5
Hitpoints
Image for /icons/common/squad/squad.png}
350
100
100
100
100
750
Upkeep per minute
manpower
7
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1000
Unlocks veteran ability. Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3000
Increases accuracy, weapon traverse speed, and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 6000
Increases weapon penetration, rate of fire, and health.

Loadout

1
6pdr_at_gun_uk
6pdr at gun uk
at gun - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.1
0.05
0.0489
Rounds per minute (RPM)
11
10
10
Range of Fire
15
35
60
Penetration
300
180
130
Scatter Area
8
38
64
Min.
Max.
Damage
160
160
AoE Radius
-
0.5
2
lee_enfield_crew_uk
lee enfield crew uk
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.4
0.25
0.2
Rounds per minute (RPM)
22
14
13
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
17
126
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.