british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

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Anti-tank / Heavy weapon
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6-pounder Anti-tank Gun Team

Heavy weapon team effective against all vehicles. Must be set-up to attack.

Stats

at_gun_6pdr_africa_recrew_uk

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

60

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

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Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

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Defensive

Entrenchment

Orders the squad to dig-in at their current position, gaining combat bonuses, but disables movement and rotation. Weapons are disabled while entrenching. Takes 5 seconds to entrench.

Reduces incoming damage by 25%, +15% rate of fire.

Image for /icons/races/british/abilities/mobile_entrenchment_toggle.png}
Defensive

Disable Entrenchment

Orders the squad to become mobile and tear down their entrenchment.

Stats

Costs
time_seconds

40

manpower

260

popcap

7

Reinforce
cost

25

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
350
100
100
100
100

750

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

Unlocks veteran ability. Increases health.

vet 2 starvet 2 starvet 2 empty star

XP: 3000

Increases health, accuracy, and weapon traverse speed.

vet 3 starvet 3 starvet 3 star

XP: 6000

Increases weapon penetration, rate of fire, and reduces incoming damage.

Loadout

1
6pdr_at_gun_uk
6pdr at gun uk

at gun - ballistic weapon

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.1

0.05

0.0489

Rounds per minute (RPM)

11

10

10

Range of Fire

15

35

60

Penetration

300

180

130

Scatter Area

8

38

64

Min.

Max.

Damage

160

160

AoE Radius

-

0.5

2
lee_enfield_crew_uk
lee enfield crew uk

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.4

0.25

0.2

Rounds per minute (RPM)

22

14

13

Range of Fire

7

20

35

Penetration

1.5

1

1

Scatter Area

17

126

185

Min.

Max.

Damage

10

10

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.