infantry
Sight Range
35
Detection
10
Max Range
0
Speed
3.6
Armor
1
Capture Multiplier
1.5
Decapture Multiplier
1.25
Target Size
1
Upgrades the squad with 3 Scoped Lee Enfield rifles, improving effectiveness against infantry at medium to long-range. Increases vision range when stationary for 3 seconds.
Increases vision range by +7. Scoped rifles have +25% accuracy versus units in cover.
30
80
Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit.
Marked targets are 20% easier to hit. Lasts 5 seconds.
25
45
60s
Vet 3
Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit.
Marked targets are 20% easier to hit. Lasts 5 seconds.
35
10 - 35
1
60s
Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit and are slowed for the duration.
Marked targets are 20% easier to hit and -25% slower. Lasts 5 seconds.
35
10 - 35
60s
Vet 1
Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit and are slowed for the duration.
Marked targets are 20% easier to hit and -25% slower. Lasts 5 seconds.
35
10 - 35
60s
Vet 2
The Australian Light Infantry gain special bonuses as they gain veterancy. \nVeteran 1: Sharpshooter ability slows targets by -25% for the duration. \nVeteran 2: Sharpshooter ability gains +50 damage on hit. \nVeteran 3: All weapons in the squad have a chance to instant kill an enemy soldier at low health.
Repairs the target building. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
8
25
280
8
31.4
5
500
12
XP: 900
XP: 2700
XP: 5400
Provides heavy cover.
6
Blocks infantry and ultra-light vehicle movement. • Can be crushed by heavier vehicles. • Light vehicles crushing wire temporarily move slower. • Can be destroyed with Wire Cutters.
3
Emplacement very effective against infantry. Limited arc of fire.
Can Suppress infantry within its arc of fire.
35
200
Explosive device that fires a flare, providing vision over the area when detonated. A single artillery shell is fired at the mine's position after it is detonated.
5
20
Emplacement very effective against all vehicles. Has long-range and does not need to set-up to face targets.
40
320
45
Emplacement very effective against infantry and light vehicles. Can shoot down aircraft.
40
200
25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fire a single high-powered shot at the target that deals moderate damage. Targets hit are marked, making them easier to hit.
Marked targets are 20% easier to hit. Lasts 5 seconds.
35
10 - 35
1
60s
1rifle - small arms
Damage
60
Range
40m
Near
7m
Mid
20m
Far
40m
Core Stats
Accuracy
150%
150%
150%
Penetration
2
2
2
Magazine
10 shots
Arc
120°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×1