vehicles
Sight Range
35
Detection
10
Max Range
0
Speed
5.2
Acceleration
1.8
Deceleration
3.1
Rotation
40
Capture Multiplier
0
Decapture Multiplier
0
Target Size
18
medium tank
frontal
50
side
37.5
rear
25
Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.
Barrages have less accuracy at long-range.
35 - 160
6
45s
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
c armored critical self repair passive uk
Fire a short rapid-fire barrage of shells in a direct-fire line at the target position. Has increased rate of fire and scatter accuracy over the standard barrage at the cost of range, and more likely to collide with obstacles.
35
5 - 50
3
35s
Vet 1
45
320
60
12
160
18
XP: 1500
XP: 4500
XP: 9000
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.
Barrages have less accuracy at long-range.
35 - 160
6
45s
1artillery medium - explosive weapon
Damage
160
Range
35 - 160m
Near
40m
Mid
80m
Far
120m
Core Stats
Scatter Area
5.8×10
11.6×20
17.3×24
Scatter Offset
+1.5m
+3m
+3.6m
Rounds per Minute
12.31
12.31
12.31
Penetration
300
300
300
Timing
Time of Flight
1.67s
1.8s
2.78s
Refire Time
4.875s
4.875s
4.875s
Deflection Damage
24
Aim Time
0.125s
Traverse Speed
25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
—
×0.75
Emplacement
—
—
—
×0.75
Artillery Emplacement
—
—
—
×0.67
Fire a short rapid-fire barrage of shells in a direct-fire line at the target position. Has increased rate of fire and scatter accuracy over the standard barrage at the cost of range, and more likely to collide with obstacles.
35
5 - 50
3
35s
Vet 1
1artillery medium - ballistic weapon
Damage
160
Range
160m
Near
40m
Mid
80m
Far
120m
Core Stats
Scatter Area
5.7×6
11.4×12
17.1×18
Scatter Offset
+0.9m
+1.8m
+2.7m
Rounds per Minute
17.78
17.78
17.78
Penetration
300
300
300
Timing
Refire Time
3.375s
3.375s
3.375s
Deflection Damage
24
Aim Time
0.5–0.75s
Traverse Speed
25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
—
×0.75
Emplacement
—
—
—
×0.75
Artillery Emplacement
—
—
—
×0.67