Image for /icons/races/british/vehicles/bishop_africa_uk.png}
Image for /icons/races/british/symbols/bishop_spg.png}

Bishop Self-propelled Artillery

Mobile artillery unit effective against stationary targets. • Must use barrage ability to attack. • Low health and armor.

british faction icon

Stats

bishop_africa_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

0

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

5.2

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

1.8

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

3.1

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

40

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

18

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

50

Frontal Armor

side

37.5

Frontal Armor

rear

25

Abilities

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 160

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

45s

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Requires
Image for /icons/hud/decorators/vet_star.png}

c armored critical self repair passive uk

Image for /icons/races/british/abilities/bishop_direct_fire.png}
Offensive / Select target

Direct Fire

Fire a short rapid-fire barrage of shells in a direct-fire line at the target position. Has increased rate of fire and scatter accuracy over the standard barrage at the cost of range, and more likely to collide with obstacles.

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

5 - 50

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

3

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

35s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Stats

Costs
time_seconds

45

manpower

320

fuel

60

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
160

160

Upkeep per minute
manpower

18

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1500

  • Veteran ability
  • +15% ability recharge speed
vet 2 starvet 2 starvet 2 empty star

XP: 4500

  • +20% ability recharge speed
  • +25% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 9000

  • +20% ability range
  • +20% weapon scatter accuracy
  • +100% Direct Fire ability cost reduction

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 160

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

45s

25pdr_bishop_uk1
25pdr bishop uk

artillery medium - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

35 - 160m

Near

40m

Mid

80m

Far

120m

Core Stats

Scatter Area

5.8×10

11.6×20

17.3×24

Scatter Offset

+1.5m

+3m

+3.6m

Rounds per Minute

12.31

12.31

12.31

Penetration

300

300

300

Timing

Time of Flight

1.67s

1.8s

2.78s

Refire Time

4.875s

4.875s

4.875s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

24

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×0.75

Emplacement

×0.75

Artillery Emplacement

×0.67

Image for /icons/races/british/abilities/bishop_direct_fire.png}
Offensive / Select target

Direct Fire

Fire a short rapid-fire barrage of shells in a direct-fire line at the target position. Has increased rate of fire and scatter accuracy over the standard barrage at the cost of range, and more likely to collide with obstacles.

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

5 - 50

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

3

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

35s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

25pdr_bishop_ap_round_uk1
25pdr bishop ap round uk

artillery medium - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

160m

Near

40m

Mid

80m

Far

120m

Core Stats

Scatter Area

5.7×6

11.4×12

17.1×18

Scatter Offset

+0.9m

+1.8m

+2.7m

Rounds per Minute

17.78

17.78

17.78

Penetration

300

300

300

Timing

Refire Time

3.375s

3.375s

3.375s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

24

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.5–0.75s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×0.75

Emplacement

×0.75

Artillery Emplacement

×0.67