Image for /icons/races/british/vehicles/centaur_africa_uk.png}
Image for /icons/races/british/symbols/centaur.png}

Centaur IV Medium Tank

Very effective against infantry and structures. • Good speed and mobility. • Short weapon range. • Can fire HESH Rounds to reduce enemy vehicle accuracy and rate of fire.

british faction icon

Stats

centaur_africa_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

6.85

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

45

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

150

Frontal Armor

side

100

Frontal Armor

rear

75

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Requires
Image for /icons/hud/decorators/vet_star.png}

c armored critical self repair passive uk

Image for /icons/races/common/abilities/smoke_shell.png}
Support / Select target position

Smoke Shot

Orders the crew to fire a smoke shell at the target.

Smoke blocks vision for a short period of time.

Range
Image for /icons/unit_status/bw2/range_boost.png}

45

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/legacy/abilities/ability_aef_hvap_m93_armor_piercing_round.png}
Offensive / Toggle

HESH Rounds

Switches over to HESH rounds that are fired directly at targets. Has reduced anti-infantry performance and explosion radius, but debilitates enemy vehicles on hit.

Enemies hit receive -30% weapon accuracy, -30% rate of fire. Lasts for 7 seconds.

Toggle
Image for /icons/common/resources/resource_buildtime_extra.png}

5s

Stats

Costs
time_seconds

45

manpower

320

fuel

80

popcap

10

Hitpoints
Image for /icons/common/squad/squad.png}
720

720

Upkeep per minute
manpower

15

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1500

  • Veteran ability
  • +20% rotation rate
vet 2 starvet 2 starvet 2 empty star

XP: 4500

  • +20% rate of fire
  • +25% weapon scatter accuracy
vet 3 starvet 3 starvet 3 star

XP: 9000

  • +80 health
  • +15% rate of fire
  • +20% speed

Loadout

95mm_he_round_centaur_uk1
95mm he round centaur uk

artillery mobile - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

0m

Mid

17.5m

Far

35m

Core Stats

Scatter Area

0

1.3×3.5

2.6×5

Scatter Offset

0m

+1.8m

+2.5m

Rounds per Minute

10.43

10.43

10.43

Penetration

65

65

65

Timing

Refire Time

5.75s

5.75s

5.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

30

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×1.25

×1.25

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×1

×0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×2

×2

Emplacement

×2

×2

30cal_coaxial_sherman_us1
30cal coaxial sherman us

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

70%

50%

45%

Rounds per Minute

271.15

234.71

201.06

Penetration

1

1

1

Special Mechanics

Incremental Target Radius

6

10

15

Timing

Burst Duration

5.25s

5.25s

5.25s

Time Between Bursts

2.25s

3.75s

5.625s

Reload Cycle

6.375s

6.5s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

30cal_hull_sherman_us1
30cal hull sherman us

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

70%

50%

45%

Rounds per Minute

278.22

257.39

226.72

Penetration

1

1

1

Special Mechanics

Incremental Target Radius

6

10

15

Timing

Burst Duration

5.25s

5.25s

5.25s

Time Between Bursts

2s

2.75s

4.125s

Reload Cycle

6.375s

6.5s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/smoke_shell.png}
Support / Select target position

Smoke Shot

Orders the crew to fire a smoke shell at the target.

Smoke blocks vision for a short period of time.

Range
Image for /icons/unit_status/bw2/range_boost.png}

45

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

95mm_smoke_round_centaur_uk1
95mm smoke round centaur uk

artillery mobile - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

0

Image for /icons/unit_status/bw2/range_boost.png}

Range

10 - 50m

Near

10m

Mid

20m

Far

50m

Core Stats

Scatter Area

0×2

0×2

0×2

Scatter Offset

+0.1m

+0.1m

+0.1m

Penetration

0

0

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/suppression.png}

Suppression

1

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×2

×2

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.3

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

+100

×3

Image for /icons/legacy/abilities/ability_aef_hvap_m93_armor_piercing_round.png}
Offensive / Toggle

HESH Rounds

Switches over to HESH rounds that are fired directly at targets. Has reduced anti-infantry performance and explosion radius, but debilitates enemy vehicles on hit.

Enemies hit receive -30% weapon accuracy, -30% rate of fire. Lasts for 7 seconds.

Toggle
Image for /icons/common/resources/resource_buildtime_extra.png}

5s

95mm_hesh_round_centaur_uk1
95mm hesh round centaur uk

cannon small - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

80

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

0m

Mid

17.5m

Far

35m

Core Stats

Accuracy

10%

4.75%

3.5%

Rounds per Minute

10.43

10.43

10.43

Penetration

70

70

70

Special Mechanics

Scatter Area

0

1.3×3.5

2.6×5

Scatter Offset

0m

+1.8m

+2.5m

Timing

Refire Time

5.75s

5.75s

5.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

40

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.25

×1.25

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×1

×0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×2

×2

Emplacement

×2

×2

95mm_hesh_round_centaur_uk1
95mm hesh round centaur uk

cannon small - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

80

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

0m

Mid

17.5m

Far

35m

Core Stats

Accuracy

10%

4.75%

3.5%

Rounds per Minute

10.43

10.43

10.43

Penetration

70

70

70

Special Mechanics

Scatter Area

0

1.3×3.5

2.6×5

Scatter Offset

0m

+1.8m

+2.5m

Timing

Refire Time

5.75s

5.75s

5.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

40

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.25

×1.25

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×1

×0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×2

×2

Emplacement

×2

×2