vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
3
Acceleration
1.5
Deceleration
1.5
Rotation
35
Capture Multiplier
0
Decapture Multiplier
0
Target Size
24
heavy tank
frontal
440
side
340
rear
150
Unit will not engage unless given a manual attack order when active.
Smoke canisters are deployed behind the tank when active.
Smoke blocks vision for a short period of time.
180s
The vehicle crew will focus their efforts on repairing damage dealt to the vehicle at the expense of disabling all weapons.
Restores 360 health after 12 seconds. Disables weapons and -50% speed while active.
12s
120s
Vet 1
The vehicle crew will focus their efforts on repairing damage dealt to the vehicle at the expense of disabling all weapons.
Restores 480 health after 12 seconds. Disables weapons and -50% speed while active.
12s
120s
Vet 3
The heavy track armor of the Black Prince gives it +100 increased side armor and immunity to Crew Shock criticals.
55
720
200
24
1300
36
XP: 3440
XP: 10320
XP: 20640
1cannon - ballistic weapon
Damage
240
Range
40m
Near
0m
Mid
25m
Far
40m
Core Stats
Accuracy
10%
5%
4%
Rounds per Minute
10
10
10
Penetration
325
300
280
Special Mechanics
Scatter Area
0
2.9×9
4.6×9
Scatter Offset
—
+0.6m
+0.6m
Timing
Refire Time
6s
6s
6s
Aim Time
0.125s
Traverse Speed
40
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
The heavy track armor of the Black Prince gives it +100 increased side armor and immunity to Crew Shock criticals.
1flame - flame throwers
Damage
4
Range
30m
Near
0m
Mid
15m
Far
30m
Core Stats
Accuracy
100%
100%
100%
Rounds per Minute
314.18
314.18
314.18
Penetration
2.5
2.5
2.5
Special Mechanics
Scatter Area
0
1.8×12.4
3.3×12.4
Scatter Offset
—
+1.9m
+1.9m
Timing
Burst Duration
4.5s
4.5s
4.5s
Time Between Bursts
2.375s
2.375s
2.375s
Pre-Fire Time
0.5s
Traverse Speed
180
Arc
30°
Accuracy
Burst Duration
Moving
×0.5
×0.75
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1.25
Garrison
×1
×1.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×25
×1.75
Folliage
—
—
×1000
—
Destructible Object
—
—
×1000
—
Mine
—
—
×20
×2