Image for /icons/races/british/vehicles/churchill_black_prince_uk.png}
Image for /icons/races/british/symbols/churchill_black_prince.png}

Churchill Black Prince Heavy Tank

Extremely effective against all ground targets. • Very strong front and side armor. • High health. • Immune to Crew Shock criticals. • Can deploy smokescreens to block vision around the vehicle.

british faction icon

Stats

churchill_black_prince_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

3

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

1.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

1.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

25

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

24

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

340

Frontal Armor

side

240

Frontal Armor

rear

150

Abilities

Image for /icons/common/abilities/ability_british_infantry_support_smoke.png}
Support / Timed

Infantry Support Smoke

Smoke canisters are deployed behind the tank when active.

Smoke blocks vision for a short period of time.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/british/abilities/churchill_combat_self_repair_uk.png}
Defensive / Timed

Emergency Combat Repairs

The vehicle crew will focus their efforts on repairing damage dealt to the vehicle at the expense of disabling all weapons.

Restores 360 health after 12 seconds. Disables weapons and -50% speed while active.

Image for /icons/races/british/abilities/churchill_combat_self_repair_uk.png}
Defensive / Timed

Emergency Combat Repairs

The vehicle crew will focus their efforts on repairing damage dealt to the vehicle at the expense of disabling all weapons.

Restores 480 health after 12 seconds. Disables weapons and -50% speed while active.

Image for /icons/races/british/abilities/churchill_track_armor.png}
Passive

Heavy Track Armor

The heavy track armor of the Black Prince gives it +100 increased side armor and immunity to Crew Shock criticals.

Stats

Costs
time_seconds

55

manpower

690

fuel

180

popcap

20

Hitpoints
Image for /icons/common/squad/squad.png}
1200

1200

Upkeep per minute
manpower

40

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Veteran ability
  • +25% weapon traverse speed
vet 2 starvet 2 starvet 2 empty star

XP: 6000

  • +15% rate of fire
  • +25% weapon accuracy
vet 3 starvet 3 starvet 3 star

XP: 12000

  • +30% rotation rate
  • +20% rate of fire
  • +120 health from Emergency Combat Repair ability

Loadout

76mm_churchill_black_prince_uk1
76mm churchill black prince uk

cannon - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

1

1

Near

Medium

Far

Distance

0

25

40

Accuracy

0.1

0.05

0.04

Rounds per Minute

10

10

10

Penetration

325

300

280

Scatter Area

0

26.1

41.4

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

40

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0

0.75

3

3.75

Damage

120

79.2

36

36

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.4

Damage

1

0.5

0.25

30cal_coaxial_churchill_uk1
30cal coaxial churchill uk

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

22

35

Accuracy

0.45

0.35

0.2

Rounds per Minute

336.77

286.33

242.36

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

30cal_hull_churchill_uk1
30cal hull churchill uk

lmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

22

35

Accuracy

0.45

0.3

0.2

Rounds per Minute

354.36

327.83

288.77

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/british/abilities/churchill_track_armor.png}
Passive

Heavy Track Armor

The heavy track armor of the Black Prince gives it +100 increased side armor and immunity to Crew Shock criticals.

flamethrower_crocodile_africa_uk1
flamethrower crocodile africa uk

flame - flame throwers

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

0.75

1

Near

Medium

Far

Distance

0

15

30

Accuracy

1

1

1

Rounds per Minute

314.18

314.18

314.18

Penetration

2.5

2.5

2.5

Scatter Area

0

21.9

41.4

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

30

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

180

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

3

3

3

4

Damage

4

4

4

4

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

1.25

1.5

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×25

×1.75

Folliage

×1000

Destructible Object

×1000

Mine

×20

×2