vehicles
Sight Range
35
Detection
10
Max Range
0
Speed
3.5
Acceleration
1.5
Deceleration
2
Rotation
35
Capture Multiplier
0
Decapture Multiplier
0
Target Size
24
heavy tank
frontal
440
side
240
rear
150
Smoke canisters are deployed behind the tank when active.
Smoke blocks vision for a short period of time.
180s
Unit will not engage unless given a manual attack order when active.
The Churchill is equipped with a forward facing flamethrower that can only engage targets directly in front of the vehicle. Flamethrower ignores cover and is very effective against infantry and structures.
Use movement and reverse move commands to keep the vehicle's front pointed towards enemy infantry.
Enhances all incendiary weapons to blind and slow enemy units. Affects the following: \n• Infantry-based Flamethrowers \n• Churchill Crocodile Heavy Tank \n• Abilities affected by Incendiary Munitions \n• Burnout
Reduces accuracy by -20%, vehicle acceleration and deceleration by -33%, and speed of infantry and heavy weapons by -20%. Lasts 5 seconds after leaving burning area.
70
Canadian Shock Battlegroup
Pyrotechnics
When the Churchill goes below 75% health, Attacking Spirit and Offensive Resupply buffs are granted to nearby infantry.
Lowers ability munition cost by 35 and heals +2 health per second for 45 seconds. Healing applies even in combat.
Vet 1
When the Churchill goes below 75% health, Attacking Spirit and Offensive Resupply buffs are granted to nearby infantry.
Lowers ability munition cost by 35 and heals +2 health per second for 45 seconds. Healing applies even in combat.
30s
30s
Vet 1
55
600
160
20
1200
30
XP: 2000
XP: 6000
XP: 12000
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
The Churchill is equipped with a forward facing flamethrower that can only engage targets directly in front of the vehicle. Flamethrower ignores cover and is very effective against infantry and structures.
Use movement and reverse move commands to keep the vehicle's front pointed towards enemy infantry.
1flame - flame throwers
Damage
4
Range
30m
Near
0m
Mid
15m
Far
30m
Core Stats
Accuracy
100%
100%
100%
Rounds per Minute
314.18
314.18
314.18
Penetration
2.5
2.5
2.5
Special Mechanics
Scatter Area
0
1.8×12.4
3.3×12.4
Scatter Offset
—
+1.9m
+1.9m
Timing
Burst Duration
4.5s
4.5s
4.5s
Time Between Bursts
2.375s
2.375s
2.375s
Pre-Fire Time
0.5s
Traverse Speed
180
Arc
30°
Accuracy
Burst Duration
Moving
×0.5
×0.75
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1.25
Garrison
×1
×1.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×25
×1.75
Folliage
—
—
×1000
—
Destructible Object
—
—
×1000
—
Mine
—
—
×20
×2