infantry
Sight Range
35
Detection
10
Max Range
0
Speed
3.6
Armor
1
Capture Multiplier
1.33
Decapture Multiplier
1.25
Target Size
1
Throws a short-fuze grenade that deals high damage to infantry in a small area. Very effective against units in cover or structures.
Detonates faster than other grenades.
25
20
1
30s
Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. Veteran 2: Deals an additional +40 damage.
Damages and applies the Crew Shock critical. Causes Engine Damage on vehicles that reach 50% health or below. Damaging a vehicle with an active Crew Shock critical will cause Engine Damage.
30
15
1
30s
Orders the squad to drop smoke bombs on their current position. Removes suppression or pinned conditions upon activation.
Smoke blocks vision for a short period of time.
180s
Vet 1
Unit will not engage unless given a manual attack order when active.
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Vet 3
Enables the squad to heal themselves when out of combat.
Restores +1.6 health per second.
51
400
10
35.3
5.5
630
15
XP: 1200
XP: 3600
XP: 7200
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Throws a sticky explosive at the target vehicle, dealing moderate damage that can also cause critical damage. Veteran 2: Deals an additional +40 damage.
Damages and applies the Crew Shock critical. Causes Engine Damage on vehicles that reach 50% health or below. Damaging a vehicle with an active Crew Shock critical will cause Engine Damage.
30
15
1
30s
1grenade - explosive weapon
Damage
120
Range
21m
Near
0m
Mid
10.5m
Far
21m
Core Stats
Accuracy
1500%
1500%
1500%
Penetration
1000
1000
1000
Special Mechanics
Scatter Area
0
0
0
Deflection Damage
96
Wind-Up
0.875s
Fuse
1.25s
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×1