infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.33
Decapture Multiplier
1.25
Target Size
1
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Unit will not engage unless given a manual attack order when active.
Enables the squad to heal themselves when out of combat.
Restores +1.6 health per second.
Designates a Hawker Typhoon to strafe the target area with autocannon fire in a line. Effective against infantry and light vehicles.
Can suppress infantry.
50
35
90s
Vet 1
Allows nearby Commando units to paradrop reinforce when out of combat. The Commando Support Section is also affected by this ability. Veteran 2: Increases reinforcement range from 15 to 25
34
280
8
35
5.5
440
12
XP: 1200
XP: 3600
XP: 7200
4rifle - small arms
Damage
14
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
80%
72%
65%
Rounds per Minute
21.36
21.36
21.36
Penetration
1.5
1
1
Timing
Refire Time
2.594s
2.594s
2.594s
Reload Cycle
4.75s
4.75s
4.75s
Aim Time
0.375–0.875s
Magazine
10 shots
Arc
120°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.