british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Image for /icons/races/british/infantry/commando_lmg_uk_portrait.png}
Anti-infantry / Elite

Commando LMG Section

Image for /icons/races/british/symbols/commando_lmg.png}
Elite infantry very effective against infantry at long-range. Heals when out of combat.

Stats

commando_lmg_africa_uk
infantry
Image for /icons/unit_status/bw2/5_obervationmode.png}
Sight Range
35
Image for /icons/unit_status/bw2/2_offensivebonus.png}
Speed
3.6
Image for /icons/unit_status/bw2/artillery_radio_beacon.png}
Max Range
35
Image for /icons/unit_status/bw2/9_markedtarget.png}
Target Size
1
Image for /icons/unit_status/bw2/3_defensivebonus.png}
Armor
1
Image for /icons/unit_status/bw2/11_capturebonus.png}
Capture Multiplier
1.33
Image for /icons/unit_status/bw2/10_retreatpoint.png}
Decapture Multiplier
1.25

Abilities

Image for /icons/legacy/abilities/ability_aef_volley_fire.png}
Offensive / Timed

Suppressing Fire

Squad increases their rate of fire and grants suppression at the cost of accuracy.
Deals suppression damage. -90% accuracy, +50% rate of fire.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
Image for /icons/common/abilities/ability_common_camouflage_on.png}
Passive

Concealment

The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Image for /icons/common/abilities/medkit_sniper_us.png}
Passive

Passive Healing

Enables the squad to heal themselves when out of combat.
Restores +1.6 health per second.

Stats

Costs
time_seconds
34
manpower
280
popcap
8
Reinforce
cost
32
time
5
Hitpoints
Image for /icons/common/squad/squad.png}
110
110
110
110
440
Upkeep per minute
manpower
12
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1200
Unlocks veteran ability. Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3600
Increases accuracy, rate of fire, and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 7200
Increases accuracy, rate of fire, and health.

Loadout

3
lee_enfield_commando_africa_uk
lee enfield commando africa uk
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.8
0.72
0.65
Rounds per minute (RPM)
21
21
21
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
9
43
69
Min.
Max.
Damage
14
14
AoE Radius
-
0
1
Image for /icons/common/weapons/weapon_vickers_lmg.png}
vickers k lmg uk
lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.57
0.55
0.53
Rounds per minute (RPM)
364
363
301
Range of Fire
7
25
35
Penetration
2.5
2
1.75
Scatter Area
5
22
31
Min.
Max.
Damage
4
4
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.