infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.33
Decapture Multiplier
1.25
Target Size
1
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Squad increases their rate of fire and grants suppression at the cost of accuracy.
Deals suppression damage. -90% accuracy, +50% rate of fire.
15s
180s
Vet 1
Unit will not engage unless given a manual attack order when active.
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
34
280
9
40
5.5
380
13.5
XP: 1200
XP: 3600
XP: 7200
3rifle - small arms
Damage
14
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
80%
72%
65%
Rounds per Minute
21.36
21.36
21.36
Penetration
1.5
1
1
Timing
Refire Time
2.594s
2.594s
2.594s
Reload Cycle
4.75s
4.75s
4.75s
Aim Time
0.375–0.875s
Magazine
10 shots
Arc
120°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
lmg - small arms
Damage
4
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
57%
55%
53%
Rounds per Minute
409.4
398.74
333.38
Penetration
2.5
2
1.75
Timing
Burst Duration
1s
3s
3.5s
Time Between Bursts
1.292s
2.25s
2.35s
Reload Cycle
3.37s
3.453s
3.553s
Aim Time
0.5–1s
Magazine
6 bursts
Traverse Speed
120
Arc
180°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.6
Garrison
×0.55
×0.6
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.