Crew will repair vehicle criticals when out of combat and stationary.
Passive
Passive
Heroic Charge
Crusader crews push the vehicle to its limits when entering combat. Effects only retrigger when out of combat.
+25% speed, +20% acceleration, and +20% rate of fire.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Passive
Heroic Charge
Crusader crews push the vehicle to its limits when entering combat. Effects only retrigger when out of combat.
+25% speed, +20% acceleration, and +20% rate of fire.
Stats
Costs
45
300
70
10
Hitpoints
600
600
Upkeep per minute
18
Veterancy
XP: 1800
Unlocks veteran ability. Increases turret traverse speed, and acceleration.
XP: 5400
Increases rotation rate, rate of fire, and accuracy.
XP: 10800
Increases rotation rate, rate of fire, and acceleration.
Loadout
1
40mm crusader uk
cannon - ballistic weapon
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.1
0.05
0.04
Rounds per minute (RPM)
11
11
11
Range of Fire
10
20
40
Penetration
110
85
65
Scatter Area
19
35
68
Min.
Max.
Damage
100
100
AoE Radius
-
3
1
30cal coaxial crusader uk
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.41
0.37
0.33
Rounds per minute (RPM)
384
316
295
Range of Fire
7
22
35
Penetration
2
1.8
1.3
Scatter Area
0
0
0
Min.
Max.
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.