Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Anti-infantry / Anti-aircraft
CMP 15cwt Anti-air Truck
Light vehicle effective against infantry, light vehicles and shootdown aircraft. \n•Long-range when stationary and deployed \n•Short-ranged when on the move \n•Weapon cannot engage targets at the front of the vehicle \n•Low armor and health
Stats
cwt_15_quad_mount_africa_uk
vehicles
Sight Range
35
Speed
7.5
Acceleration
3
Deceleration
5.5
Max Range
25
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
Vehicle Armor
light armoured car
frontal
8
side
8
rear
8
Abilities
Passive
Emergency Engine Repair
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Offensive / Timed
Fragmentation Rounds
Temporarily loads fragmentation rounds, increasing the explosive radius of shells and have increased effectiveness against units in cover.
+3 area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by 25%.
Costs
25
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Offensive / Toggle
Mobile Defense Platform
When the unit is stationary, range is significantly increased after 3 seconds.
+25 range.
Toggle Ability
Handbrake Disabled
Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units.
Stats
Costs
30
240
20
5
Hitpoints
280
280
Upkeep per minute
6
Veterancy
XP: 1000
Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
XP: 3000
Increases speed, rotation rate, rate of fire, and accuracy.
XP: 6000
Increases speed, acceleration, health, range, and rate of fire.
Loadout
1
20mm oerlikon mount cwt uk
hmg - small arms
Moving Accuracy Multiplier
0.25
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.6
0.5
0.4
Rounds per minute (RPM)
42
42
42
Range of Fire
10
25
25
Penetration
35
25
20
Scatter Area
6
37
37
Min.
Max.
Damage
15
15
AoE Radius
-
3
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.