Image for /icons/races/british/vehicles/cwt_15_quad_mount_uk.png}
Image for /icons/races/british/symbols/cwt_aa_truck.png}

CMP 15cwt Anti-air Truck

Light vehicle effective against infantry, light vehicles and can shoot down aircraft. • Long-range when stationary and deployed. • Short-ranged when on the move. • Weapon cannot engage targets at the front of the vehicle • Low armor and health.

british faction icon

Stats

cwt_15_quad_mount_uk

vehicles

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Sight Range

35

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Detection

10

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Max Range

30

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Speed

7.5

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Acceleration

3

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Deceleration

5.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

55

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Capture Multiplier

0

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Decapture Multiplier

0

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Target Size

16

Vehicle Armor

light armoured car

Vehicle Type
Frontal Armor

frontal

8

Frontal Armor

side

8

Frontal Armor

rear

8

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Image for /icons/legacy/abilities/ability_aef_canister_shot.png}
Offensive / Timed

Fragmentation Rounds

Temporarily loads fragmentation rounds, increasing the explosive radius of shells and have increased effectiveness against units in cover.

+3 area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by 25%.

Costs
munition

25

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/common/abilities/handbrake_off.png}
Toggle Ability

Handbrake Disabled

Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units.

Image for /icons/races/british/abilities/cwt_truck_deploy_uk.png}
Offensive / Toggle

Mobile Defense Platform

When the unit is stationary, range is significantly increased after 2.35 seconds.

+20 range.

Stats

Costs
time_seconds

30

manpower

200

fuel

20

popcap

4

Hitpoints
Image for /icons/common/squad/squad.png}
280

280

Upkeep per minute
manpower

5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Veteran ability
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +25% weapon accuracy
  • +25% rotation rate
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +80 health
  • +25% damage
  • Buttons vehicles on hit or deflection

Loadout

20mm_oerlikon_mount_cwt_uk1
20mm oerlikon mount cwt uk

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.25

0.5

1

Near

Medium

Far

Distance

10

25

30

Accuracy

0.6

0.5

0.4

Rounds per Minute

89.49

89.49

89.49

Penetration

35

25

20

Scatter Area

6.2

36.9

43.7

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

15

Image for /icons/unit_status/bw2/range_boost.png}

Range

30

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

100

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

260°

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

1

2

3

3

Damage

7.5

7.5

7.5

7.5

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Aircraft

×5.25

Building

×0.5

×0.5

Vehicle

+5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.