Image for /icons/races/british/vehicles/cwt_lrdg_truck_2_pdr_africa_uk.png}
Image for /icons/races/british/symbols/cwt_lrdg_truck_2_pdr_africa_uk.png}

2-pounder LRDG Truck

Effective against light vehicles. Can damage heavier vehicles from the sides or rear. • Has an additional fixed forward-facing machine gun effective against infantry. • Can be given order to retreat to HQ for increased speed and survivability. • Low armor, high speed.

british faction icon

Stats

cwt_lrdg_truck_2pdr_africa_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

7.5

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

4

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

5.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

70

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Vehicle Armor

light armoured car

Vehicle Type
Frontal Armor

frontal

8

Frontal Armor

side

6

Frontal Armor

rear

4

Abilities

Image for /icons/races/british/abilities/scarper.png}
Support / Timed

Scarper

The vehicle drops smoke and retreats to the HQ or the nearest forward retreat point. The vehicle has increased movement and rotation speed while active. Passengers may continue to fire while the vehicle is moving.

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

5s

Image for /icons/races/british/abilities/rear_strike_slow.png}
Support / Select territory point

Scorched Earth

Destroys a selected Territory point. Destroyed Territory points provide no income and become immediately neutral. They must be repaired via the Repair ability to become capturable once more.

Ability is channeled for 15 seconds before the point is destroyed.

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

3

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/british/battlegroups/special_services_uk_icon_mipped.png}

special services uk

Image for /icons/common/abilities/ability_german_retreat_point_unlock.png}
Support / Timed

Scarper

The vehicle drops smoke and retreats to the HQ or the nearest forward retreat point. The vehicle has increased movement and rotation speed while active. Passengers may continue to fire while the vehicle is moving.

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

5s

Requires
Image for /icons/legacy/abilities/ability_aef_distribute_medical_supplies.png}

New Blood

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

30

manpower

250

fuel

35

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
320

320

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Veteran ability
  • +10% speed
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +20% rate of fire
  • +25% rotation rate
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +80 health
  • +5 range
  • +25% rate of fire

Loadout

2pdr_cwt_lrdg_uk1
2pdr cwt lrdg uk

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

45m

Near

10m

Mid

20m

Far

45m

Core Stats

Accuracy

10%

6%

5.5%

Rounds per Minute

12.63

12.63

12.63

Penetration

140

80

70

Special Mechanics

Scatter Area

1.5×12

2.8×12

6.1×12

Scatter Offset

+1.5m

+1.5m

+1.5m

Timing

Refire Time

4.75s

4.75s

4.75s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

75

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.