vehicles
Sight Range
35
Detection
10
Max Range
35
Speed
7.5
Acceleration
4
Deceleration
5.5
Rotation
70
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light armoured car
frontal
8
side
6
rear
4
Replaces the flatbed machine gun with an anti-vehicle weapon. \n• Most effective against light vehicles. \n• Greatly reduces anti-infantry firepower. \n• Removes ability to transport infantry.
30
60
The vehicle drops smoke and retreats to the HQ or the nearest forward retreat point. The vehicle has increased movement and rotation speed while active. Passengers may continue to fire while the vehicle is moving.
5s
Destroys a selected Territory point. Destroyed Territory points provide no income and become immediately neutral. They must be repaired via the Repair ability to become capturable once more.
Ability is channeled for 15 seconds before the point is destroyed.
35
3
15s
60s
special services uk
The vehicle drops smoke and retreats to the HQ or the nearest forward retreat point. The vehicle has increased movement and rotation speed while active. Passengers may continue to fire while the vehicle is moving.
5s
New Blood
Unit will not engage unless given a manual attack order when active.
Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
30
250
35
6
320
9
XP: 1000
XP: 3000
XP: 6000
hmg - small arms
Damage
5
Range
35m
Near
10m
Mid
25m
Far
35m
Core Stats
Accuracy
80.5%
70%
62.5%
Rounds per Minute
341.04
253.93
246.86
Penetration
4.5
3.5
3
Special Mechanics
Damage Distribution Area
2.3×16
5.7×40
7.1×40
Timing
Burst Duration
3s
3s
3s
Time Between Bursts
1.917s
2.313s
2.5s
Reload Cycle
4.792s
5s
5s
Aim Time
0.125s
Magazine
7 - 8 bursts
Traverse Speed
120
Accuracy
Burst Duration
Moving
×0.75
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.