british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
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Anti-infantry / Anti-vehicle

M3 Grant Medium Tank

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Advanced medium tank with increased health that is very effective against infantry, vehicles, and structures. Turret weapon is effective against vehicles and can damage tanks. Primary cannon must face targets directly to fire.

Stats

grant_africa_uk
vehicles
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Sight Range
35
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Speed
5
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Acceleration
2.1
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Deceleration
4
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Max Range
40
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Target Size
20
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
medium tank
Vehicle Type
Frontal Armor
frontal
170
Frontal Armor
side
105
Frontal Armor
rear
60

Abilities

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Toggle on. Secondary weapons will still auto-attack enemies

Focus Vehicles Disabled

Unit will only fire its main gun at hostile vehicles unless given a manual attack order when active.
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Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Image for /icons/legacy/abilities/ability_soviet_kv8_main_gun.png}
Offensive / Timed

Steady Assault

The crew focuses on firing the vehicle's weapons when active.
+50% rate of fire, -50% speed, -25% rotation rate.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
45
manpower
360
fuel
90
popcap
12
Hitpoints
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840
840
Upkeep per minute
manpower
21
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1800
Unlocks veteran ability choice. Increases turret traverse speed, and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 5400
Increases rotation rate, rate of fire, and accuracy.
vet 3 star
vet 3 star
vet 3 star
XP: 10800
Increases rotation rate, acceleration, rate of fire and penetration.

Loadout

1
75mm_grant_uk
75mm grant uk
cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.1
0.05
0.04
Rounds per minute (RPM)
10
10
10
Range of Fire
10
30
40
Penetration
200
185
165
Scatter Area
15
41
54
Min.
Max.
Damage
120
120
AoE Radius
-
3
1
37mm_grant_uk
37mm grant uk
cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.1
0.0475
0.035
Rounds per minute (RPM)
12
12
12
Range of Fire
10
20
40
Penetration
90
80
65
Scatter Area
7
13
27
Min.
Max.
Damage
80
80
AoE Radius
-
1.75
1
30cal_coaxial_grant_uk
30cal coaxial grant uk
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.38
0.32
0.3
Rounds per minute (RPM)
338
267
226
Range of Fire
7
22
35
Penetration
1
1
1
Scatter Area
0
0
0
Min.
Max.
Damage
4
4
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.