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Gurkha Rifles Section

Effective against infantry at medium and long-range. • High squad health, large squad size (6). • Can throw smoke and assault grenades. • Can use Forward Observer Barrage ability to request artillery strikes.

british faction icon

Stats

gurkhas_africa_uk

infantry

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Sight Range

35

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Detection

10

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Max Range

0

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Speed

3.6

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Armor

1

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Capture Multiplier

1.25

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Decapture Multiplier

1

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Target Size

1

Upgrades

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Weapon upgrade

Bren Light Machine Gun

Equips the squad with a Bren Light Machine Gun.

Increases anti-infantry firepower at all ranges. Most effective at long-range.

Costs
time

30

munition

75

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Weapon upgrade

Thompson Submachine Gun Package

Upgrades the entire squad with Thompson Submachine Guns.

Greatly increases short-range firepower. Reduces long-range effectiveness.

Costs
time

30

munition

60

Abilities

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Offensive / Timed

Ayo Gorkhali!

Gurkhas charge forward, increasing speed and weakening nearby enemy infantry.

+50% speed. -40% accuracy to nearby enemy infantry

Duration
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10s

Cooldown
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180s

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Passive

Valour

Improves offensive and defensive capabilities of infantry as they take casualties.

-15% incoming damage, +15% rate of fire, and +15% accuracy. Bonuses increase by +5% when squad reaches 38% and 22% of its current squad size.

Requires
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Valour

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Support / Select target position

Smoke Grenade

Throw a smoke grenade at the target location that can obscure line of sight.

Smoke blocks vision for a short period of time.

Range
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20

Shots
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1

Cooldown
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180s

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Offensive / Select target position

Grenade Assault

Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures.

Costs
munition

35

Range
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20

Shots
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1

Cooldown
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60s

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Offensive / Select target position

Forward Observer Artillery Barrage

Throw an artillery flare at the target position that calls up the HQ's howitzer to bombard the target position. Very effective against stationary targets.

Shares a recharge time with all other Forward Observer Artillery Barrage abilities.

Costs
munition

45

Range
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35

Shots
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1

Cooldown
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120s

Stats

Costs
time_seconds

42

manpower

360

popcap

10

Reinforce
cost

35.4

time

5.5

Hitpoints
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110
110
110
110
110
110

660

Upkeep per minute
manpower

15

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Veteran ability
  • +15% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • +15% weapon accuracy
  • +25% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 7200

  • +20 health
  • +15% rate of fire
  • +20% weapon accuracy

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.