british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
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Anti-infantry / Heavy weapon

Vickers Machine Gun Team

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Heavy weapon team armed with a Vickers heavy machine gun.

Stats

hmg_commando_africa_uk
team_weapons
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Sight Range
35
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Speed
3.6
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Max Range
45
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Target Size
1.33
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Armor
1
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Capture Multiplier
1
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Decapture Multiplier
1

Abilities

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Rapid Displacement

Weapon team deploys and packs up faster.
Passive
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Support

Reload

Orders the heavy machine gun crew to reload.
Reduces chance to reload at the start of combat.

Stats

Costs
time_seconds
21
manpower
220
popcap
7
Reinforce
cost
22
time
5
Hitpoints
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90
90
90
90
360
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180
180
Upkeep per minute
manpower
7
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 600
Unlocks veteran ability. Unit is harder to hit and increases suppression.
vet 2 star
vet 2 star
vet 2 empty star
XP: 1800
Increases suppression, weapon burst length, and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 3600
Increases accuracy, suppression, health, and weapon traverse speed.

Loadout

1
30cal_hmg_uk
30cal hmg uk
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.7
0.5
0.375
Rounds per minute (RPM)
570
420
292
Range of Fire
10
30
45
Penetration
1.6
1.4
1.2
Scatter Area
37
257
341
Min.
Max.
Damage
5
5
AoE Radius
-
0
3
lee_enfield_crew_uk
lee enfield crew uk
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.4
0.25
0.2
Rounds per minute (RPM)
22
14
13
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
17
126
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.