team_weapons
Sight Range
35
Detection
10
Max Range
45
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
Enables the squad to slowly heal when out of combat.
Restores +3.2 health per second.
30
35
Medical Supplements
Elite Forces Battlegroup
The crew focuses on engaging enemies in front of the weapon team.
+10 range, +7.5 vision range and reduces arc by 7.5% when the unit is set-up. Removes Area Suppression.
10s
Orders the heavy machine gun crew to reload.
Reduces chance to reload at the start of combat.
4s
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 2 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Machine Gun Camouflage
25
240
7
28
5
320
180
7
XP: 700
XP: 2100
XP: 4200
1hmg - small arms
Damage
5
Range
45m
Near
10m
Mid
30m
Far
45m
Core Stats
Accuracy
80.5%
57.5%
49.7%
Rounds per Minute
612.77
451.41
321.34
Penetration
1.6
1.4
1.2
Special Mechanics
Suppression Per Second
17.87
13.17
9.37
Damage Distribution Area
2.3×16
6.4×40
8.5×40
Incremental Target Radius
6
8
10
Timing
Burst Duration
8.75s
7.5s
5s
Time Between Bursts
0.625s
1.875s
1.875s
Reload Cycle
4.25s
4.25s
4.25s
Aim Time
0.125s
Magazine
4 bursts
Traverse Speed
50
Arc
110°
Setup
3.5s
Teardown
3s
Suppression Radius
15
Inc. Accuracy
×1.12
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.