Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Artillery emplacement very effective against stationary targets. Must barrage to attack.
emplacements
Sight Range
35
Speed
0
Max Range
500
Target Size
20
Armor
25
Capture Multiplier
1
Decapture Multiplier
1
Fires a barrage of smoke shells in a line. Blocks vision upon detonating.
Smoke blocks vision for a short period of time.
50
Fires rounds at the target location. Wide blast radius. Effective against stationary infantry.
Barrages have less accuracy at long-range.
25
Firs an indirect barrage of anti-armor shells at the target.
Barrages have less accuracy at long-range.
25
Fires a barrage of shells in a line. Wide blast radius. Effective against stationary targets.
Creeping Barrages are more accurate than normal barrages.
60
320
40
0
350
XP: 0
XP: 0
XP: 0
at gun - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
6
6
6
Range of Fire
-1
-1
500
Penetration
1000
1000
1000
Scatter Area
0
0
2987
Min.
Max.
Damage
0
0
AoE Radius
-
8
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.