vehicles
Sight Range
45
Detection
35
Max Range
40
Speed
8.3
Acceleration
7.5
Deceleration
7.1
Rotation
50
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light armoured car
frontal
25
side
25
rear
10
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
The Humber marks a location with orange smoke that provides vision and reveals camouflaged units. Enemies in the area will be more vulnerable to incoming fire.
Enemy units in the area are +20% easier to hit.
Unit will not engage unless given a manual attack order when active.
30
240
30
6
240
8
XP: 800
XP: 1600
XP: 3200
1cannon burst - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.8
0.8
1
Near
Medium
Far
Distance
10
20
40
Accuracy
0.85
0.65
0.55
Rounds per Minute
92.9
92.9
92.9
Penetration
30
25
20
Scatter Area
5.2
20.9
83.8
Damage
12
Range
40
Traverse Speed
120
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.25
0.5
0.75
0.75
Damage
12
3.6
1.8
1.8
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
1
Damage
1
0.5
0.5
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×0.1
×0.5
Vehicle
—
×0.25
—
—
Sniper
—
×2
—
—
1hmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
0.375
0.25
Near
Medium
Far
Distance
7
22
35
Accuracy
0.59
0.48
0.405
Rounds per Minute
258.2
266.28
324.2
Penetration
1
1
1
Scatter Area
2.2
17.8
24.6
Incremental Target Radius
6
8
10
Damage
4
Range
35
Traverse Speed
50
Arc
30°
Inc. Accuracy
x1.04
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
×2
—
—
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.