Image for /icons/common/units/icons/unit_guards_uk.png}
Anti-infantry / Support
Image for /icons/common/units/symbols/unit_soviet_guards_symbol.png}

Support infantry armed with long-range Lee Enfield rifles.

british faction icon

Stats

indian_africa_uk

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

0

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Upgrades

Image for /icons/races/british/upgrades/bren.png}
Weapon upgrade

Bren Light Machine Gun

Equips the squad with a Bren Light Machine Gun.

Increases anti-infantry firepower at all ranges. Most effective at long-range.

Costs
time

30

munition

75

Image for /icons/races/british/upgrades/thompson.png}
Weapon upgrade

Thompson Submachine Gun Package

Upgrades the entire squad with Thompson Submachine Guns.

Greatly increases short-range firepower. Reduces long-range effectiveness.

Costs
time

30

munition

60

Abilities

Image for /icons/races/british/abilities/gammon_bomb.png}
Offensive / Select target position

Light Gammon Bomb

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.

Higher damage than other grenades.

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

20

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Stats

Costs
time_seconds

60

manpower

300

popcap

6

Reinforce
cost

25

time

10

Hitpoints
Image for /icons/common/squad/squad.png}
55
55
55
55
55
55

330

Upkeep per minute
manpower

6

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 680

  • Unlocks veteran ability. Unit is harder to hit.
vet 2 starvet 2 starvet 2 empty star

XP: 1360

  • Increases accuracy, rate of fire, and unit is harder to hit.
vet 3 starvet 3 starvet 3 star

XP: 2720

  • Increases accuracy, rate of fire, and health.

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.