Effective against structures, team weapons, and stationary infantry. • Must use barrage ability to attack. • Barrages fire a large number of rockets with wide scatter. Good for area denial. • Long barrage range. • Increased damage against units with equal or higher veterancy levels or marked by Strategic Targets. • Can be towed.
team_weapons
Sight Range
35
Detection
10
Max Range
160
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
Enables the squad to slowly heal when out of combat.
Restores +3.2 health per second.
35
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Fires a large number of rockets at the target location. Rockets have a moderate blast radius, but are inaccurate. Effective against infantry, structures, and team weapons.
Fires a short, rapid volley of rockets at the target area. Suppresses any infantry and team weapons within the blast radius.
40
Rocket barrages deals +10 damage against enemies with equal or higher veterancy levels or marked by Strategic Targets.
Unit gains +15% weapon and ability barrage range after remaining stationary for 10 seconds. Increases experience rate gain by +25%.
45
360
40
12
22
5
320
350
12
XP: 1300
XP: 3900
XP: 7800
1nebelwerfer - explosive weapon
Near
Medium
Far
Distance
60
50
160
Accuracy
0.75
0.5
0.25
Rounds per Minute
0.01
0.01
0.01
Penetration
35
35
35
Scatter Area
301.6
251.3
804.2
Damage
0
Range
60 - 160
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
1
2
4
5
Damage
0
0
0
0
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
2rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
20
35
Accuracy
0.4
0.25
0.2
Rounds per Minute
23.9
16.14
15.39
Penetration
1.5
1
1
Scatter Area
16.8
125.7
184.6
Damage
10
Range
35
Arc
90°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires a large number of rockets at the target location. Rockets have a moderate blast radius, but are inaccurate. Effective against infantry, structures, and team weapons.
1artillery small - explosive weapon
Near
Medium
Far
Distance
60
50
160
Accuracy
1
1
1
Rounds per Minute
80
80
80
Penetration
35
35
35
Scatter Area
453.6
380.3
1186.6
Damage
70
Range
60 - 160
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.25
3.5
6
6
Damage
70
35
17.5
17.5
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
—
×0.75
Emplacement
—
—
—
×0.75
Artillery Emplacement
—
—
—
×0.66667
Fires a short, rapid volley of rockets at the target area. Suppresses any infantry and team weapons within the blast radius.
40
1artillery small - explosive weapon
Near
Medium
Far
Distance
60
50
160
Accuracy
1
1
1
Rounds per Minute
120
120
120
Penetration
35
35
35
Scatter Area
324
271.6
847.6
Suppression Per Second
0
0
0
Damage
50
Range
60 - 160
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
Suppression Radius
0
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.25
3.5
6
8
Damage
37.5
25
12.5
12.5
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
—
×0.75
Emplacement
—
—
—
×0.75
Artillery Emplacement
—
—
—
×0.66667