Image for /icons/races/british/team_weapons/tw_land_mattress_africa_uk.png}
Image for /icons/races/british/symbols/land_mattress.png}

Land Mattress Team

Effective against structures, team weapons, and stationary infantry. • Must use barrage ability to attack. • Barrages fire a large number of rockets with wide scatter. Good for area denial. • Long barrage range. • Increased damage against units with equal or higher veterancy levels or marked by Strategic Targets. • Can be towed.

british faction icon

Stats

land_mattress_africa_uk

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

160

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Passive upgrade

Medical Supplements

Enables the squad to slowly heal when out of combat.

Restores +3.2 health per second.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Medical Supplements

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Elite Forces Battlegroup

Abilities

Image for /icons/races/common/abilities/tow_item.png}
Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

Image for /icons/races/british/abilities/saturation_barrage.png}
Offensive / Select target position

Saturation Barrage

Fires a large number of rockets at the target location. Rockets have a moderate blast radius, but are inaccurate. Effective against infantry, structures, and team weapons.

Range
Image for /icons/unit_status/bw2/range_boost.png}

60 - 160

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

20

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

80s

Image for /icons/races/british/abilities/fragmentation_rockets.png}
Offensive / Select target position

Fragmentation Rockets

Fires a short, rapid volley of rockets at the target area. Suppresses any infantry and team weapons within the blast radius.

Costs
munition

40

Range
Image for /icons/unit_status/bw2/range_boost.png}

60 - 160

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

40s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/british/abilities/headhunter.png}
Offensive / Passive

Headhunter

Rocket barrages deals +10 damage against enemies with equal or higher veterancy levels or marked by Strategic Targets.

Requires
Image for /icons/races/british/battlegroups/polish_cavalry_uk_icon_mipped.png}

polish cavalry uk

Image for /icons/races/german/abilities/siege_specialists_ger.png}
Passive

Siege Specialists

Unit gains +15% weapon and ability barrage range after remaining stationary for 10 seconds. Increases experience rate gain by +25%.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/siege_specialists_ger.png}

Siege Specialists

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Stats

Costs
time_seconds

45

manpower

360

fuel

40

popcap

12

Reinforce
cost

22.5

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80

320

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1300

  • Veteran ability
  • +15% ability recharge speed
vet 2 starvet 2 starvet 2 empty star

XP: 3900

  • +20% rate of fire
  • +20% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 7800

  • +20% damage reduction
  • +20% ability range
  • +6 additional rockets per barrage

Loadout

rocket_dummy_land_mattress_africa_uk1
rocket dummy land mattress africa uk

nebelwerfer - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

0

Image for /icons/unit_status/bw2/range_boost.png}

Range

60 - 160m

Near

60m

Mid

110m

Far

160m

Core Stats

Accuracy

75%

50%

25%

Rounds per Minute

0.01

0.01

0.01

Penetration

35

35

35

Timing

Refire Time

10001.188s

10001.188s

10001.188s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

9999.375s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/british/abilities/saturation_barrage.png}
Offensive / Select target position

Saturation Barrage

Fires a large number of rockets at the target location. Rockets have a moderate blast radius, but are inaccurate. Effective against infantry, structures, and team weapons.

Range
Image for /icons/unit_status/bw2/range_boost.png}

60 - 160

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

20

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

80s

rocket_land_mattress_africa_uk1
rocket land mattress africa uk

artillery small - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

70

Image for /icons/unit_status/bw2/range_boost.png}

Range

60 - 160m

Near

60m

Mid

110m

Far

160m

Core Stats

Scatter Area

15.1×30

27.3×30

39.6×30

Scatter Offset

+1.9m

+1.9m

+1.9m

Rounds per Minute

80

80

80

Penetration

35

35

35

Timing

Time of Flight

2.47s

3.3s

3.95s

Refire Time

0.75s

0.75s

0.75s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125–0.5s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

50°

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×0.75

Emplacement

×0.75

Artillery Emplacement

×0.67

Image for /icons/races/british/abilities/fragmentation_rockets.png}
Offensive / Select target position

Fragmentation Rockets

Fires a short, rapid volley of rockets at the target area. Suppresses any infantry and team weapons within the blast radius.

Costs
munition

40

Range
Image for /icons/unit_status/bw2/range_boost.png}

60 - 160

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

40s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

rocket_land_mattress_africa_suppression_barrage_uk1
rocket land mattress africa suppression barrage uk

artillery small - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

50

Image for /icons/unit_status/bw2/range_boost.png}

Range

60 - 160m

Near

60m

Mid

110m

Far

160m

Core Stats

Scatter Area

10.8×30

19.5×30

28.3×30

Scatter Offset

+1.9m

+1.9m

+1.9m

Rounds per Minute

120

120

120

Penetration

35

35

35

Timing

Time of Flight

2.47s

3.3s

3.95s

Refire Time

0.5s

0.5s

0.5s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125–0.5s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

50°

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×0.75

Emplacement

×0.75

Artillery Emplacement

×0.67