vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
3.85
Acceleration
1.25
Deceleration
2
Rotation
20
Capture Multiplier
0
Decapture Multiplier
0
Target Size
24
heavy tank
frontal
300
side
200
rear
100
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
c armored critical self repair passive uk
The crew will automatically repair critical damage when out of combat.
Removes engine damage and immobilization criticals.
Vet 1
Unit will not engage unless given a manual attack order when active.
45
420
110
14
900
28
XP: 1800
XP: 5400
XP: 10800
1cannon - ballistic weapon
Damage
100
Range
40m
Near
10m
Mid
20m
Far
40m
Core Stats
Accuracy
7.5%
4.75%
3.5%
Rounds per Minute
15.48
15.48
15.48
Penetration
90
70
55
Special Mechanics
Scatter Area
1.4×6
2.7×6
5.3×6
Scatter Offset
+0.8m
+0.8m
+0.8m
Timing
Refire Time
3.875s
3.875s
3.875s
Aim Time
0.125s
Traverse Speed
40
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
1hmg - small arms
Damage
3
Range
35m
Near
7m
Mid
22m
Far
35m
Core Stats
Accuracy
70%
52.5%
33%
Rounds per Minute
277.21
248.36
228.43
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
0.2×11.2
0.6×30
0.8×30
Incremental Target Radius
3
4
5
Timing
Burst Duration
3.5s
3.5s
3.5s
Time Between Bursts
2.723s
3.625s
4.398s
Reload Cycle
6.375s
6.625s
6.75s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
60
Arc
6°
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
1lmg - small arms
Damage
4
Range
35m
Near
7m
Mid
22m
Far
35m
Core Stats
Accuracy
35%
15%
10%
Rounds per Minute
354.36
327.83
288.77
Penetration
1
1
1
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
5.25s
5.25s
5.25s
Time Between Bursts
2s
2.75s
4.125s
Reload Cycle
6.375s
6.5s
6.625s
Aim Time
0.125s
Magazine
6 bursts
Arc
70°
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.