Image for /icons/races/british/team_weapons/mortar_heavy_4_2_africa_uk.png}
Image for /icons/common/units/symbols/unit_german_m1938_120mm_mortar_symbol.png}

ML 4.2-inch Heavy Mortar Team

Very effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Significantly longer barrage and attack range than regular mortars. • Can fire smoke rounds or reconnaissance flares. • Can be towed.

british faction icon

Stats

mortar_heavy_4_2_africa_uk

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

0

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Passive upgrade

Medical Supplements

Enables the squad to slowly heal when out of combat.

Restores +3.2 health per second.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Medical Supplements

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Elite Forces Battlegroup

Abilities

Image for /icons/races/common/abilities/tow_item.png}
Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

Image for /icons/races/british/abilities/airburst_barrage.png}
Offensive / Select target position

4.2-inch Airburst Barrage

Fires rounds at the target location. Wide blast radius. Effective against stationary infantry.

Barrages have less accuracy at long-range.

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

4

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

4.2-inch Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

4.2-inch HE Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 150

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

4

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/common/abilities/ability_incendiary_artillery.png}
Offensive / Select target position

4.2-inch Incendiary Barrage

Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

c artillery heavy mortar incendiary uk

Image for /icons/races/common/abilities/flares.png}
Recon / Select target position

Recon Flare

Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.

Provides vision for 15 seconds in a radius of 40.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/german/abilities/siege_specialists_ger.png}
Passive

Siege Specialists

Unit gains +15% weapon and ability barrage range after remaining stationary for 10 seconds. Increases experience rate gain by +25%.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/siege_specialists_ger.png}

Siege Specialists

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Stats

Costs
time_seconds

45

manpower

315

popcap

8

Reinforce
cost

28.4

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80
80

400

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 850

  • Veteran ability
  • +15 health
vet 2 starvet 2 starvet 2 empty star

XP: 2550

  • +15% rate of fire
  • +35% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 5100

  • +20% damage reduction
  • +20% ability range
  • +15% rate of fire

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/british/abilities/airburst_barrage.png}
Offensive / Select target position

4.2-inch Airburst Barrage

Fires rounds at the target location. Wide blast radius. Effective against stationary infantry.

Barrages have less accuracy at long-range.

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

4

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

4_2_inch_heavy_mortar_airburst_uk1
4 2 inch heavy mortar airburst uk

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

80

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 120m

Near

25m

Mid

72.5m

Far

120m

Core Stats

Scatter Area

3.9×7.5

11.4×18

18.8×18

Rounds per Minute

13.71

13.71

13.71

Penetration

5

5

5

Timing

Refire Time

4.375s

4.375s

4.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.75s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

60°

Image for /icons/unit_status/bw2/deploying.png}

Setup

3s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.5s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×1.5

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

4.2-inch HE Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 150

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

4

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

4_2_inch_heavy_mortar_barrage_uk1
4 2 inch heavy mortar barrage uk

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 150m

Near

25m

Mid

87.5m

Far

150m

Core Stats

Scatter Area

2.6×2.5

9.2×8.8

15.7×12

Rounds per Minute

13.71

13.71

13.71

Penetration

20

20

20

Timing

Refire Time

4.375s

4.375s

4.375s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

18

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.75s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.25s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

60°

Image for /icons/unit_status/bw2/deploying.png}

Setup

3s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.5s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.75

Emplacement

×0.5

Image for /icons/common/abilities/ability_incendiary_artillery.png}
Offensive / Select target position

4.2-inch Incendiary Barrage

Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

c artillery heavy mortar incendiary uk

4_2_inch_heavy_mortar_incendiary_uk1
4 2 inch heavy mortar incendiary uk

flame - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

80

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 150m

Near

25m

Mid

87.5m

Far

150m

Core Stats

Scatter Area

4.6×10.5

15.8×20

26.7×20

Scatter Offset

+1.6m

+3m

+3m

Rounds per Minute

8.28

8.28

8.28

Penetration

10

10

10

Timing

Refire Time

7.25s

7.25s

7.25s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.75s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.25s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

60°

Image for /icons/unit_status/bw2/deploying.png}

Setup

3s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.5s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2.5