Image for /icons/races/british/team_weapons/mortar_heavy_4_2_uk.png}
Image for /icons/common/units/symbols/unit_german_m1938_120mm_mortar_symbol.png}

ML 4.2-inch Heavy Mortar Team

Very effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Significantly longer barrage and attack range than regular mortars. • Can fire smoke rounds or reconnaissance flares. • Can be towed.

british faction icon

Stats

mortar_heavy_4_2_uk

team_weapons

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Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

125

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

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Target Size

1.33

Upgrades

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Passive upgrade

Medical Supplements

Enables the squad to slowly heal when out of combat.

Restores +3.2 health per second.

Costs
munition

35

Abilities

Image for /icons/races/common/abilities/tow_item.png}
Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

Image for /icons/races/british/abilities/airburst_barrage.png}
Offensive / Select target position

4.2-inch Airburst Barrage

Fires rounds at the target location. Wide blast radius. Effective against stationary infantry.

Barrages have less accuracy at long-range.

Costs
munition

30

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

4.2-inch Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

4.2-inch HE Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Image for /icons/common/abilities/ability_incendiary_artillery.png}
Offensive / Select target position

4.2-inch Incendiary Barrage

Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.

Barrages have less accuracy at long-range.

Image for /icons/races/common/abilities/flares.png}
Recon / Select target position

Recon Flare

Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.

Provides vision for 15 seconds in a radius of 40.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

40

manpower

270

popcap

8

Reinforce
cost

22

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80

320

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1300

  • Veteran ability
  • +15 health
vet 2 starvet 2 starvet 2 empty star

XP: 3900

  • +15% rate of fire
  • +35% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 7800

  • +20% damage reduction
  • +20% ability range
  • +15% rate of fire

Loadout

4_2_inch_heavy_mortar_uk1
4 2 inch heavy mortar uk

mortar - explosive weapon

Near

Medium

Far

Distance

25

50

125

Accuracy

0

0

0

Rounds per Minute

6.08

6.08

6.08

Penetration

20

20

20

Scatter Area

19.1

76.4

305.4

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

18

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 125

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

60°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

3s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

2.5s

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0

0.35

7

7

Damage

48

36

24

24

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

0.5

0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.75

Emplacement

×0.5

lee_enfield_crew_uk2
lee enfield crew uk

rifle - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

20

35

Accuracy

0.4

0.25

0.2

Rounds per Minute

23.9

16.14

15.39

Penetration

1.5

1

1

Scatter Area

16.8

125.7

184.6

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

10

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.