Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
15
156
3
26
5
285
4
XP: 560
Unlocks veteran ability. Unit is harder to hit.
XP: 1120
Increases accuracy, rate of fire, and unit is harder to hit.
XP: 2576
Increases accuracy, rate of fire, and health.
pistol - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1.25
Near
Mid
Far
Accuracy
0.695
0.63
0.609
Rounds per minute (RPM)
21
21
21
Range of Fire
10
20
35
Penetration
1.5
1
1
Scatter Area
19
43
69
Min.
Max.
Damage
13
13
AoE Radius
-
0
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.695
0.685
0.655
Rounds per minute (RPM)
21
21
21
Range of Fire
7
20
35
Penetration
1.5
1
1
Scatter Area
9
43
69
Min.
Max.
Damage
14
14
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.