british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
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Anti-tank / Heavy weapon

17-pounder Anti-tank Gun Team

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Immobile heavy weapon extremely effective against all vehicles. Must be set-up to attack. Comes towed by a CMP 15CWT Truck.

Stats

pheasant_halftrack_africa_uk
vehicles
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Sight Range
35
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Speed
7.5
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Acceleration
3
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Deceleration
5.5
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Max Range
0
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Target Size
16
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
light halftrack
Vehicle Type
Frontal Armor
frontal
8
Frontal Armor
side
6
Frontal Armor
rear
4

Upgrades

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Conversion upgrade

Polsten 20mm Anti-air Conversion

Convert to the CMP 15cwt Anti-air Truck. Effective against infantry and light vehicles. Can shoot down aircraft.
Removes ability to Transport and Reinforce.
Costs
munition
45
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Conversion upgrade

Medical Conversion

Convert the unit into an unarmed medical vehicle that heals nearby infantry.
When stationary, heals nearby infantry that are out of combat.
Costs
munition
60

Abilities

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Support / Select heavy weapon

Tow Heavy Weapon

Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
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Support / Select target position

Drop Heavy Weapon

Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
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Passive

Extra Supplies

Extra supplies allows nearby units to use their abilities more frequently and improve emplacements.
Reduces the recharge time of abilities. Reduces Damage taken by emplacements.
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Support / Automatic Reinforcement

Auto-Reinforce Disabled

Automatically reinforces nearby infantry squads and team weapons when active.
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Support / Select target weapon

Recrew Weapon

Deploys infantry to recrew an abandoned team weapon.
Costs
manpower
50
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Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
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Passive

Support Veterancy

Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.

Stats

Costs
time_seconds
45
manpower
360
fuel
40
popcap
17
Hitpoints
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280
280
Upkeep per minute
manpower
6
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1000
Unlocks veteran ability. Increases rotation rate and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3000
Increases speed, sight, and rotation rate.
vet 3 star
vet 3 star
vet 3 star
XP: 6000
Increases speed, acceleration, reinforce range, and health.

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.