Very effective against infantry and light vehicles at long range. Can damage tank when attacking side or rear armor. • Armed with 2 anti-vehicle rifles and 1 anti-infantry Bren gun. • Increased damage against units with equal or higher veterancy levels or marked by Strategic Targets. • Fires faster and deals more anti-infantry damage with their anti-vehicle rifles than other units.
infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.33
Decapture Multiplier
1
Target Size
1
+15% damage when attacking enemies with equal or higher veterancy levels or marked by Strategic Targets.
Stabilizing their weapons on the ground, the squad gains increased firing range, but cannot move.
+5 range. Cannot move
Rescues the target casualty. When the squad has recovered a casualty, it is immediately reinforced by 1 additional wounded squad member. If the squad is already full, +30 manpower is granted instead.
Only casualties from your own units can be rescued. Units that are recovering casualties are +100% easier to hit and take +50 damage.
20
320
9
40
5
480
14
XP: 1200
XP: 3600
XP: 7200
1rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
20
35
Accuracy
0.725
0.685
0.655
Rounds per Minute
21.36
21.36
21.36
Penetration
1.5
1
1
Scatter Area
9.3
42.8
68.9
Damage
14
Range
35
Arc
120°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
panzerbuchse - ballistic weapon
Near
Medium
Far
Distance
10
20
35
Accuracy
0.8
0.75
0.595
Rounds per Minute
20
20
20
Penetration
70
60
50
Scatter Area
9.1
16.1
26.5
Damage
50
Deflection Damage
7.5
Range
35
Traverse Speed
180
Arc
180°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.4
Damage
1
0.5
0.25
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.5
Building
—
—
—
×0.5
Destructible Object
—
—
—
×0.25
Bunker
+50
—
—
—
lmg - small arms
Near
Medium
Far
Distance
7
22
35
Accuracy
0.67
0.6
0.55
Rounds per Minute
242.89
278.62
336.94
Penetration
2.5
2
1.75
Scatter Area
4.8
19.8
30.7
Damage
3.5
Range
35
Traverse Speed
120
Arc
180°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.6
0.6
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.