Image for /icons/races/british/infantry/polish_lancer_africa_uk.png}
Image for /icons/races/british/symbols/polish_lancer_africa_uk.png}

Polish Lancer Section

Very effective against infantry and light vehicles at long range. Can damage tank when attacking side or rear armor. • Armed with 2 anti-vehicle rifles and 1 anti-infantry Bren gun. • Increased damage against units with equal or higher veterancy levels or marked by Strategic Targets. • Fires faster and deals more anti-infantry damage with their anti-vehicle rifles than other units.

british faction icon

Stats

polish_lancer_africa_uk

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1.33

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Abilities

Image for /icons/races/british/abilities/headhunter.png}
Offensive / Passive

Headhunter

+15% damage when attacking enemies with equal or higher veterancy levels or marked by Strategic Targets.

Image for /icons/races/british/abilities/range_in_off.png}
Offensive / Toggle

Range In

Stabilizing their weapons on the ground, the squad gains increased firing range, but cannot move.

+5 range. Cannot move

Toggle On
Image for /icons/common/resources/resource_buildtime_extra.png}

2.5s

Toggle Off
Image for /icons/common/resources/resource_buildtime_extra.png}

15s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/british/abilities/no_man_left_behind.png}
Support / Select friendly casualty

No Man Left Behind

Rescues the target casualty. When the squad has recovered a casualty, it is immediately reinforced by 1 additional wounded squad member. If the squad is already full, +30 manpower is granted instead.

Only casualties from your own units can be rescued. Units that are recovering casualties are +100% easier to hit and take +50 damage.

Range
Image for /icons/unit_status/bw2/range_boost.png}

1

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

5s

Requires
Image for /icons/races/british/battlegroups/polish_cavalry_uk_icon_mipped.png}

polish cavalry uk

Image for /icons/races/british/abilities/no_man_left_behind.png}

No Man Left Behind

Stats

Costs
time_seconds

20

manpower

320

popcap

9

Reinforce
cost

40

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
120
120
120
120

480

Upkeep per minute
manpower

13.5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Veteran ability
  • +20% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • +25% weapon accuracy
  • +15% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 7200

  • +20 health
  • +20% rate of fire
  • +33% weapon penetration

Loadout

lee_enfield_tommy_africa_uk1
lee enfield tommy africa uk

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

14

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

72.5%

68.5%

65.5%

Rounds per Minute

21.36

21.36

21.36

Penetration

1.5

1

1

Timing

Refire Time

2.594s

2.594s

2.594s

Reload Cycle

4.75s

4.75s

4.75s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

10 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

Image for /icons/common/weapons/weapon_boys_at_gun.png}2
boys at rifle polish africa uk

panzerbuchse - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

50

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

10m

Mid

20m

Far

35m

Core Stats

Accuracy

80%

75%

59.5%

Rounds per Minute

20

20

20

Penetration

70

60

50

Special Mechanics

Scatter Area

0.9×10

1.6×10

2.7×10

Scatter Offset

+3m

+3m

+3m

Timing

Refire Time

2.75s

2.75s

2.75s

Reload Cycle

3.75s

3.75s

3.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

7.5

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

4 shots

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

180

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.5

Building

×0.5

Destructible Object

×0.25

Bunker

+50

Image for /icons/common/weapons/weapon_bren.png}1
bren lmg africa uk

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3.5

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

22m

Far

35m

Core Stats

Accuracy

67%

60%

55%

Rounds per Minute

242.89

278.62

336.94

Penetration

2.5

2

1.75

Timing

Burst Duration

2.625s

3.275s

5.25s

Time Between Bursts

2.063s

1.805s

1.625s

Reload Cycle

5.063s

5.18s

5.25s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.75–1s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.6

Garrison

Garrison

×0.55

×0.6

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.