BETA
british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
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Anti-infantry / Support

Royal Engineer Section

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Support infantry effective against infantry at short-range. Can repair and build defenses.

Stats

sapper_africa_uk
infantry
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Sight Range
35
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Speed
3.6
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Max Range
35
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Target Size
1
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Armor
1

Upgrades

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Weapon upgrade

No.2 Flamethrower

Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry.
Unlocks the Breach ability. Deals Area of Effect damage and ignores cover.
Costs
munition
50
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Support upgrade

Hazard Removal Package

Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed.
Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire.
Costs
munition
30
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PIAT

Equips the squad with a PIAT.
Weapon upgrade
Costs
munition
75

Abilities

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Support

Repair

Repairs the target vehicle, building, bridge, or emplacement over time.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
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Offensive / Select target position

No. 69 Hand Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.
Costs
munition
25
Image for /icons/common/abilities/ability_german_activate_minesweeper_off.png}

Defuse Mine

Defuses the selected mine.
Support / Select enemy mine
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Can switch between weapon loadouts. Automatically Defuses mines if detected.

Minesweeper Disabled

Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines.
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Support / Select target barbed wire

Wire Cutters

Destroys a section of barbed wire, enabling access to infantry.
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Passive

Valour

Improves offensive and defensive capabilities of infantry as they take casualties.
-15% incoming damage, +15% rate of fire, and +15% accuracy. Bonuses increase by +5% when squad reaches 38 and 22 of its current squad size.
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Offensive / Select enemy-occupied building

Flamethrower Breach

Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay.
Squad will garrison the building after Breach is completed.
Costs
munition
35

Stats

Costs
time_seconds
20
manpower
220
popcap
4
Reinforce
cost
24
time
5
Hitpoints
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85
85
85
85
340
Upkeep per minute
manpower
4
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 700
Unlocks veteran ability. Unit is harder to hit and fires faster.
vet 2 star
vet 2 star
vet 2 empty star
XP: 2100
Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed.
vet 3 star
vet 3 star
vet 3 star
XP: 4200
Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing.

Loadout

4
9mm_sten_sapper_africa_uk
9mm sten sapper africa uk
smg - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.58
0.2875
0.1725
Rounds per minute (RPM)
227
74
37
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
31
59
129
Min.
Max.
Damage
4
4
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.