british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Image for /icons/races/british/infantry/sapper_uk.png}
Anti-infantry / Support

Royal Engineer Section

Image for /icons/races/british/symbols/sapper_uk.png}
Support infantry effective against infantry at short-range. Can repair and build defenses.

Stats

sapper_uk
infantry
Image for /icons/unit_status/bw2/5_obervationmode.png}
Sight Range
35
Image for /icons/unit_status/bw2/2_offensivebonus.png}
Speed
3.6
Image for /icons/unit_status/bw2/artillery_radio_beacon.png}
Max Range
35
Image for /icons/unit_status/bw2/9_markedtarget.png}
Target Size
1
Image for /icons/unit_status/bw2/3_defensivebonus.png}
Armor
1
Image for /icons/unit_status/bw2/11_capturebonus.png}
Capture Multiplier
1.25
Image for /icons/unit_status/bw2/10_retreatpoint.png}
Decapture Multiplier
1

Upgrades

Image for /icons/common/upgrades/flamethrower_engineer_us.png}

No.2 Flamethrower

Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry.
Unlocks the Breach ability. Deals Area of Effect damage and ignores cover.
Costs
munition
50
Image for /icons/common/upgrades/utility_engineer_us.png}
Support upgrade

Hazard Removal Package

Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed.
Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +undefined per second.
Costs
munition
30
Image for /icons/common/abilities/ability_british_drop_piat.png}

PIAT

Equips the squad with a PIAT.
Weapon upgrade
Costs
munition
75

Abilities

Image for /icons/races/common/abilities/repair.png}
Support

Repair

Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
Image for /icons/legacy/abilities/ability_british_mills_grenade.png}
Offensive / Select target position

No. 69 Hand Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.
Costs
munition
25
Image for /icons/common/abilities/ability_german_activate_minesweeper_off.png}

Defuse Mine

Defuses the selected mine.
Support / Select enemy mine
Image for /icons/races/common/abilities/mine_sweeper_off.png}
Can switch between weapon loadouts. Automatically Defuses mines if detected.

Minesweeper Disabled

Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines.
Image for /icons/races/common/abilities/wirecutters.png}
Support / Select target barbed wire

Wire Cutters

Destroys a section of barbed wire, enabling access to infantry.
Image for /icons/legacy/abilities/ability_british_cover_combat_bonus.png}
Passive

Valour

Improves offensive and defensive capabilities of infantry as they take casualties.
-15% incoming damage, +15% rate of fire, and +15% accuracy. Bonuses increase by +5% when squad reaches 38% and 22% of its current squad size.
Image for /icons/campaign/mission_space/missionicon.png}

Victoria Cross

Improves the offensive performance of nearby squads.
Passive
Image for /icons/common/orders/breach.png}
Offensive / Select enemy-occupied building

Flamethrower Breach

Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay.
Squad will garrison the building after Breach is completed.
Costs
munition
35
Image for /icons/common/abilities/satchel_charge_paratrooper_us.png}
Offensive / Select target position

Satchel Charge

Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures.
Costs
munition
45

Stats

Costs
time_seconds
16
manpower
220
popcap
5
Reinforce
cost
24
time
4
Hitpoints
Image for /icons/common/squad/squad.png}
95
95
95
95
380
Upkeep per minute
manpower
4
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 800
Unlocks veteran ability. Unit is harder to hit and fires faster.
vet 2 star
vet 2 star
vet 2 empty star
XP: 2400
Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed.
vet 3 star
vet 3 star
vet 3 star
XP: 4800
Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing.

Loadout

4
9mm_sten_sapper_uk
9mm sten sapper uk
smg - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.58
0.2875
0.1725
Rounds per minute (RPM)
227
74
37
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
31
59
129
Min.
Max.
Damage
4
4
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.