Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Anti-infantry / Support
Royal Engineer Section
Support infantry effective against infantry at short-range. Can repair and build defenses.
Stats
sapper_uk
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Upgrades
No.2 Flamethrower
Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry.
Unlocks the Breach ability. Deals Area of Effect damage and ignores cover.
Costs
50
Support upgrade
Hazard Removal Package
Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed.
Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +undefined per second.
Costs
30
PIAT
Equips the squad with a PIAT.
Weapon upgrade
Costs
75
Abilities
Support
Repair
Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
Offensive / Select target position
No. 69 Hand Grenade
Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.
Costs
25
Defuse Mine
Defuses the selected mine.
Support / Select enemy mine
Can switch between weapon loadouts. Automatically Defuses mines if detected.
Minesweeper Disabled
Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines.
Support / Select target barbed wire
Wire Cutters
Destroys a section of barbed wire, enabling access to infantry.
Passive
Valour
Improves offensive and defensive capabilities of infantry as they take casualties.
-15% incoming damage, +15% rate of fire, and +15% accuracy. Bonuses increase by +5% when squad reaches 38% and 22% of its current squad size.
Victoria Cross
Improves the offensive performance of nearby squads.
Passive
Offensive / Select enemy-occupied building
Flamethrower Breach
Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay.
Squad will garrison the building after Breach is completed.
Costs
35
Offensive / Select target position
Satchel Charge
Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures.
Costs
45
Stats
Costs
16
220
5
Reinforce
24
4
Hitpoints
85
85
85
85
340
Upkeep per minute
4
Veterancy
XP: 800
Unlocks veteran ability. Unit is harder to hit and fires faster.
XP: 2400
Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed.
XP: 4800
Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing.
Loadout
4
9mm sten sapper uk
smg - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.58
0.2875
0.1725
Rounds per minute (RPM)
227
74
37
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
31
59
129
Min.
Max.
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.