british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

Image for /icons/common/units/icons/unit_british_commando_from_building.png}
Elite Infantry
Image for /icons/common/units/symbols/unit_british_commandos_symbol.png}

SAS Commando Squad

Elite infantry. Highly effective again enemy infantry.

Stats

sas_squad_uk

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Stats

Costs
time_seconds

43

manpower

350

popcap

10

Reinforce
cost

35

time

8

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80
80

400

Upkeep per minute
Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

Unlocks veteran ability. Unit is harder to hit.

vet 2 starvet 2 starvet 2 empty star

XP: 3600

Increases accuracy, rate of fire, and unit is harder to hit.

vet 3 starvet 3 starvet 3 star

XP: 7200

Increases accuracy, rate of fire, and health.

Loadout

5
garand_rifleman_us
garand rifleman us

rifle - small arms

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.68

0.615

0.33

Rounds per minute (RPM)

38

23

16

Range of Fire

7

25

35

Penetration

1.5

1

1

Scatter Area

13

116

148

Min.

Max.

Damage

12

12

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.