vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
5.2
Acceleration
2.2
Deceleration
4
Rotation
35
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
medium tank
frontal
195
side
110
rear
80
Upgrades the unit with a pintle-mounted heavy machine gun.
Increases anti-infantry firepower.
30
50
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
c armored critical self repair passive uk
Fires a white phosphorous shell. Reduces the performance of the target vehicle and creates a vision block smoke cloud. Smoke cloud continuously damage infantry.
Reduces target vision by -100%, -75% speed, and disables weapons. Lasts for 7 seconds.
30
50
30s
Vet 1
Unit will not engage unless given a manual attack order when active.
45
380
90
12
720
18
XP: 1800
XP: 5400
XP: 10800
1cannon - ballistic weapon
Damage
120
Range
40m
Near
10m
Mid
25m
Far
40m
Core Stats
Accuracy
7.5%
4.75%
3.5%
Rounds per Minute
10
10
10
Penetration
140
125
110
Special Mechanics
Scatter Area
2×12
4.6×12
7.2×12
Scatter Offset
+1.5m
+1.5m
+1.5m
Timing
Refire Time
6s
6s
6s
Aim Time
0.125s
Traverse Speed
40
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Upgrades the unit with a pintle-mounted heavy machine gun.
Increases anti-infantry firepower.
30
50
hmg - small arms
Damage
11.5
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
40%
35%
25%
Rounds per Minute
247.59
175.63
175.63
Penetration
4
3
2
Special Mechanics
Incremental Target Radius
6
8
10
Timing
Burst Duration
2.5s
2.5s
2.5s
Time Between Bursts
1.326s
3.25s
3.25s
Reload Cycle
5.625s
5.75s
5.75s
Aim Time
0.25s
Magazine
9 - 11 bursts
Traverse Speed
35
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5