british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

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Anti-infantry / Anti-vehicle
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M4A1 Sherman Medium Tank

Medium tank effective against vehicles, infantry, and structures.

Stats

sherman_uk

vehicles

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Sight Range

35

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Speed

5.25

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Acceleration

2.2

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Deceleration

4

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Max Range

40

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Target Size

20

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

195

Frontal Armor

side

110

Frontal Armor

rear

80

Upgrades

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Weapon upgrade

M2HB .50cal Heavy Machine Gun

Upgrades the unit with a pintle-mounted heavy machine gun.

Increases anti-infantry firepower.

Costs
munition

50

Abilities

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Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

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Offensive / Select target vehicle

White Phosphorus Shell

Fires a white phosphorous shell. Reduces the performance of the target vehicle and creates a vision block smoke cloud. Smoke cloud continuously damage infantry.

Reduces target vision by -100%, -75% speed, and disables weapons. Lasts for 7 seconds.

Costs
munition

30

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

45

manpower

380

fuel

90

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
720

720

Upkeep per minute
manpower

21

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

Unlocks veteran ability. Increases turret traverse speed, and acceleration.

vet 2 starvet 2 starvet 2 empty star

XP: 5400

Increases rotation rate, rate of fire, and accuracy.

vet 3 starvet 3 starvet 3 star

XP: 10800

Increases rotation rate, rate of fire, and acceleration.

Loadout

1
75mm_sherman_uk
75mm sherman uk

cannon - ballistic weapon

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

near

0.0475

0.035

Rounds per minute (RPM)

9

9

9

Range of Fire

10

25

40

Penetration

180

125

110

Scatter Area

24

56

87

Min.

Max.

Damage

120

120

AoE Radius

-

4.5

1
30cal_coaxial_sherman_us
30cal coaxial sherman us

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.35

0.15

0.1

Rounds per minute (RPM)

263

208

166

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

0

0

0

Min.

Max.

Damage

4

4

AoE Radius

-

0

1
30cal_hull_sherman_us
30cal hull sherman us

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.35

0.15

0.1

Rounds per minute (RPM)

277

235

193

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

0

0

0

Min.

Max.

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.