infantry
Sight Range
42.5
Detection
10
Max Range
50
Speed
3.6
Armor
1
Capture Multiplier
1.33
Decapture Multiplier
1
Target Size
1.33
Grants the sniper the following: • +7.5 vision and detection range. \n• Anti-vehicle rifle now auto-penetrates vehicles. \n• Forward Observer Artillery Barrage is now activated immediately. \n• Adds anti-infantry airburst rounds to the Forward Observer Artillery Barrage ability.
50
Unit will not engage unless given a manual attack order when active.
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 6 seconds after leaving cover.
Destroys a selected Territory point. Destroyed Territory points provide no income and become immediately neutral. They must be repaired via the Repair ability to become capturable once more.
Ability is channeled for 6 seconds before the point is destroyed.
35
Throw an artillery flare at the target position that calls up the HQ's howitzer to bombard the target position. Very effective against stationary targets.
Shares a recharge time with all other Forward Observer Artillery Barrage abilities.
45
Requests the HQ howitzer to barrage the target area, with an additional off-map airburst barrage. Very effective against stationary targets.
Shares a recharge time with all other Forward Observer Artillery Barrage abilities.
45
Fires a well-aimed shot single shot at the target vehicle's weaponry, stunning it for a short period of time.
-50% weapon traverse speed, -15% rate of fire. Lasts for 30 seconds.
35
The vehicle drops smoke and retreats to the HQ or the nearest forward retreat point. The vehicle has increased movement and rotation speed while active. Passengers may continue to fire while the vehicle is moving.
30
340
8
34
7
100
12
XP: 900
XP: 2700
XP: 5400
1sniper gib - ballistic weapon
Near
Medium
Far
Distance
0
25
50
Accuracy
2
2
2
Rounds per Minute
7.62
7.62
7.62
Penetration
70
60
50
Scatter Area
0
193.7
324.6
Damage
80
Deflection Damage
12
Range
50
Traverse Speed
15
Arc
90°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
1
1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×0.5
Emplacement
—
—
—
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Throw an artillery flare at the target position that calls up the HQ's howitzer to bombard the target position. Very effective against stationary targets.
Shares a recharge time with all other Forward Observer Artillery Barrage abilities.
45
1grenade - explosive weapon
Near
Medium
Far
Distance
5
7.5
20
Accuracy
1
1
1
Rounds per Minute
11.16
11.16
11.16
Penetration
25
25
25
Scatter Area
0
0
0
Damage
0
Range
5 - 20
Arc
120°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
1
Fires a well-aimed shot single shot at the target vehicle's weaponry, stunning it for a short period of time.
-50% weapon traverse speed, -15% rate of fire. Lasts for 30 seconds.
35
1sniper gib - ballistic weapon
Near
Medium
Far
Distance
0
25
50
Accuracy
2
2
2
Rounds per Minute
15.89
15.89
15.89
Penetration
1000
1000
1000
Scatter Area
0
193.7
324.6
Damage
80
Deflection Damage
12
Range
50
Traverse Speed
15
Arc
90°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
1
1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×0.5
Emplacement
—
—
—
×0.5