Image for /icons/races/british/vehicles/stuart_africa_uk.png}
Image for /icons/races/british/symbols/stuart_uk.png}

M3 Stuart Light Tank

Light tank effective against infantry and light vehicles. Can damage tanks when flanking. • Effective harassment or combat support unit when upgraded.

british faction icon

Stats

stuart_africa_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

6.5

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3.75

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

55

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

18

Vehicle Armor

light tank

Vehicle Type
Frontal Armor

frontal

75

Frontal Armor

side

56

Frontal Armor

rear

37.5

Upgrades

Image for /icons/races/british/upgrades/stuart_survival_package.png}
Support upgrade

Survival Package

Unlocks Smoke Canisters ability. Automatically repairs when stationary and out of combat.

Restores +9.2 health per second.

Costs
time

30

munition

40

Image for /icons/races/british/upgrades/tank_commander_uk.png}
Support upgrade

Tank Commander

Increases the effectiveness of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities.

Nearby infantry gain +10% accuracy, +20% reload speed, and +5 vision range.

Costs
time

30

munition

60

Image for /icons/races/british/upgrades/tulip_rockets.png}
Targeted Ability Unlock

Tulip Rocket Launcher

Upgrades the unit with a Tulip Rocket Launcher. Unlocks the ability to fire a powerful rocket that is effective against infantry, light vehicles and structures. Can damage infantry in its blast radius.

Costs
time

30

munition

70

Requires
Image for /icons/races/british/upgrades/tulip_rockets.png}

Tulip Rocket Launchers

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Requires
Image for /icons/hud/decorators/vet_star.png}

c armored critical self repair passive uk

Image for /icons/common/upgrades/smoke_sherman_us.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/races/british/upgrades/stuart_survival_package.png}

Survival Package

Image for /icons/races/british/upgrades/tank_commander_uk.png}
Passive

Coordinate Infantry

The Command tank improves the performance of nearby infantry.

+10% accuracy, +20% reload speed, and +5 vision range.

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Image for /icons/races/british/upgrades/stuart_survival_package.png}
Passive

Self-repair

When stationary and out of combat, the Stuart will slowly repair itself.

Restores +9.2 health per second.

Requires
Image for /icons/races/british/upgrades/stuart_survival_package.png}

Survival Package

Image for /icons/races/common/abilities/mark_axis_vehicle.png}
Offensive / Select target vehicle

Mark Vehicle

Orders unit to mark a hostile vehicle.

Marked enemies take +25% additional damage, +50% easier to hit, +25% incoming weapon penetration. Unit is revealed while active.

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

45

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Image for /icons/common/abilities/ability_british_target_tread.png}
Offensive / Select target vehicle

Tread Shot

Fire a shot at the target vehicle's tracks or wheels, lowering its mobility for a short period of time.

-80% speed and -40% rotation rate on affected target for 5 seconds.

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

40

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/common/abilities/scan_kettenkrad_ger.png}
Recon / Toggle

Reconnaissance Scan

Greatly increases the unit's forward vision, but reduces speed and disables weapons. Unit cannot see to the sides or rear.

+35 vision range, -50% speed.

Toggle Off
Image for /icons/common/resources/resource_buildtime_extra.png}

10s

Image for /icons/races/british/abilities/tulip_rocket_strike.png}
Offensive / Select target

Tulip Rocket Strike

Fires Tulip Rockets at the target. Effective against vehicles, can damage buildings and infantry. Fires 1 rocket(s).

Range
Image for /icons/unit_status/bw2/range_boost.png}

5 - 30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

90s

Requires
Image for /icons/races/british/battlegroups/polish_cavalry_uk_icon_mipped.png}

polish cavalry uk

Image for /icons/races/british/upgrades/tulip_rockets.png}

Tulip Rocket Launcher

Stats

Costs
time_seconds

45

manpower

260

fuel

50

popcap

8

Hitpoints
Image for /icons/common/squad/squad.png}
420

420

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Veteran ability
  • +20% rotation rate
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • +25% rate of fire
  • +15% weapon accuracy
vet 3 starvet 3 starvet 3 star

XP: 7200

  • +80 health
  • +20% speed
  • +40 damage against vehicles

Loadout

37mm_stuart_uk1
37mm stuart uk

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

80

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

10m

Mid

20m

Far

40m

Core Stats

Accuracy

7.5%

4.75%

3.5%

Rounds per Minute

15

15

15

Penetration

80

65

50

Special Mechanics

Scatter Area

0.9×6

1.7×6

3.5×6

Timing

Refire Time

4s

4s

4s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

30cal_hull_stuart_uk1
30cal hull stuart uk

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

22m

Far

35m

Core Stats

Accuracy

34.2%

28.8%

27%

Rounds per Minute

339.01

292.17

248.99

Penetration

2

1.8

1.3

Special Mechanics

Incremental Target Radius

6

10

15

Timing

Burst Duration

6.563s

5.25s

4.199s

Time Between Bursts

2s

2.75s

3.375s

Reload Cycle

6.375s

6.5s

6.5s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/common/abilities/ability_british_target_tread.png}
Offensive / Select target vehicle

Tread Shot

Fire a shot at the target vehicle's tracks or wheels, lowering its mobility for a short period of time.

-80% speed and -40% rotation rate on affected target for 5 seconds.

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

40

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

37mm_treadshot_stuart_uk1
37mm treadshot stuart uk

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

80

Image for /icons/unit_status/bw2/range_boost.png}

Range

45m

Near

10m

Mid

20m

Far

40m

Core Stats

Accuracy

200%

200%

200%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

1.6×20

3.1×30

5.7×30

Scatter Offset

+2.5m

+3.8m

+3.8m

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1.25s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Moving Accuracy

×0.75

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

Image for /icons/races/british/abilities/tulip_rocket_strike.png}
Offensive / Select target

Tulip Rocket Strike

Fires Tulip Rockets at the target. Effective against vehicles, can damage buildings and infantry. Fires 1 rocket(s).

Range
Image for /icons/unit_status/bw2/range_boost.png}

5 - 30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

90s

Requires
Image for /icons/races/british/battlegroups/polish_cavalry_uk_icon_mipped.png}

polish cavalry uk

Image for /icons/races/british/upgrades/tulip_rockets.png}

Tulip Rocket Launcher

Image for /icons/common/weapons/weapon_firefly_tulip_rocket.png}1
tulip rocket coaxial uk

artillery medium - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

7m

Mid

22m

Far

40m

Core Stats

Accuracy

10%

6.75%

5%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

0

0

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1s

Moving Accuracy

×1

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.6

Building

×2

×2

Image for /icons/common/weapons/weapon_firefly_tulip_rocket.png}1
tulip rocket coaxial panzerbane uk

artillery medium - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

7m

Mid

22m

Far

40m

Core Stats

Accuracy

10%

6.75%

5%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

0

0

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1s

Moving Accuracy

×1

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.6

Building

×2

×2