british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

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Anti-infantry / Anti-vehicle
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M3 Stuart Light Tank

Light tank effective against infantry and light vehicles. Can damage tanks when flanking.

Stats

stuart_uk

vehicles

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Sight Range

35

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Speed

6.5

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Acceleration

3.75

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Deceleration

4.5

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Max Range

40

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Target Size

18

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light tank

Vehicle Type
Frontal Armor

frontal

75

Frontal Armor

side

56

Frontal Armor

rear

37.5

Upgrades

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Support upgrade

Survival Package

Unlocks Smoke Canisters ability. Automatically repairs when stationary and out of combat.

Restores +9.2 health per second.

Costs
munition

40

Image for /icons/common/abilities/ability_british_tank_commander.png}
Support upgrade

Tank Commander

Increases the rate of fire of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities.

Costs
munition

60

Abilities

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Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Image for /icons/common/upgrades/smoke_sherman_us.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Image for /icons/common/abilities/ability_british_tank_commander.png}
Passive

Coordinate Infantry

The Command tank improves the performance of nearby infantry.

+10% accuracy, +20% reload speed, and +5 vision range.

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Recon

Reconnaissance Scan

Orders the crew to focus forward and scan the area.

Increases Line of Sight in a frontal arc. Reduces peripheral vision. Cancels upon moving.

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Passive

Self-repair

When stationary and out of combat, the Stuart will slowly repair itself.

Restores +9.2 health per second.

Image for /icons/legacy/abilities/ability_aef_priority_targeting_on.png}
Offensive / Select target vehicle

Mark Vehicle

Orders unit to mark a hostile vehicle.

Marked enemies take +25% additional damage, +50% easier to hit, +25% incoming weapon penetration. Unit is revealed while active.

Costs
munition

45

Image for /icons/common/abilities/ability_british_target_tread.png}
Offensive / Select target vehicle

Tread Shot

Fire a shot at the target vehicle's tracks or wheels, lowering its mobility for a short period of time.

-80% speed and -40% rotation rate on affected target for 5 seconds.

Costs
munition

30

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

45

manpower

280

fuel

40

popcap

8

Hitpoints
Image for /icons/common/squad/squad.png}
420

420

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

Unlocks veteran ability. Increases rotation rate, turret traverse speed, and acceleration.

vet 2 starvet 2 starvet 2 empty star

XP: 3600

Increases speed, rotation rate, rate of fire, and accuracy.

vet 3 starvet 3 starvet 3 star

XP: 7200

Increases speed, acceleration, health, and rate of fire.

Loadout

1
37mm_stuart_uk
37mm stuart uk

cannon - ballistic weapon

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.075

0.0475

0.035

Rounds per minute (RPM)

13

13

13

Range of Fire

10

20

40

Penetration

80

65

50

Scatter Area

7

13

27

Min.

Max.

Damage

80

80

AoE Radius

-

1.75

1
30cal_coaxial_stuart_uk
30cal coaxial stuart uk

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.342

0.3

0.288

Rounds per minute (RPM)

365

267

213

Range of Fire

7

22

35

Penetration

1

1

1

Scatter Area

0

0

0

Min.

Max.

Damage

4

4

AoE Radius

-

0

1
30cal_hull_stuart_uk
30cal hull stuart uk

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.342

0.288

0.27

Rounds per minute (RPM)

340

269

222

Range of Fire

7

22

35

Penetration

2

1.8

1.3

Scatter Area

0

0

0

Min.

Max.

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.