Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Anti-infantry / Anti-vehicle
Valentine II Medium Tank
Medium tank effective against infantry and vehicles. Can deploy a smoke screen.
Stats
valentine_uk
vehicles
Sight Range
40
Speed
6.2
Acceleration
3
Deceleration
3.8
Max Range
40
Target Size
20
Vehicle Armor
medium tank
frontal
140
side
105
rear
70
Abilities
Passive
Emergency Engine Repair
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Blocks Line of Sight.
Smoke Canister
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
15
Passive
Heroic Charge
Crusader crews push the vehicle to its limits when entering combat. Effects only retrigger when out of combat.
+25% speed, +20% acceleration, and +20% rate of fire.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Passive
Heroic Charge
Crusader crews push the vehicle to its limits when entering combat. Effects only retrigger when out of combat.
+25% speed, +20% acceleration, and +20% rate of fire.
Stats
Costs
45
300
50
10
Hitpoints
720
720
Upkeep per minute
18
Veterancy
XP: 1950
Unlocks veteran ability. Increases turret traverse speed, and acceleration.
XP: 5850
Increases rotation rate, rate of fire, and accuracy.
XP: 13650
Increases rotation rate, rate of fire, and acceleration.
Loadout
1
40mm valentine uk
cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.075
0.0475
0.035
Rounds per minute (RPM)
13
13
12
Range of Fire
10
20
40
Penetration
110
90
80
Scatter Area
18
34
65
Min.
Max.
Damage
100
100
AoE Radius
-
3
1
30cal coaxial valentine uk
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.38
0.32
0.3
Rounds per minute (RPM)
278
229
209
Range of Fire
7
22
35
Penetration
1
1
1
Scatter Area
2
18
25
Min.
Max.
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.