vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
5.75
Acceleration
2.5
Deceleration
4
Rotation
46
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
medium tank
frontal
195
side
110
rear
80
Upgrades the unit with a pintle-mounted heavy machine gun.
Increases anti-infantry firepower.
30
50
Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry.
Vet 1
Fires a white phosphorous shell. Reduces the performance of the target vehicle. Smoke cloud continuously damage infantry.
-100% vision and disables weapons. Lasts 7 seconds.
Vet 1
Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.
+33% damage. +50% penetration.
45
15s
60s
Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.
+33% damage. +50% penetration.
45
25s
60s
Vet 3
Crew will repair vehicle criticals when out of combat and stationary.
180s
c armoured rudimentary repairs passive us
Chaffees, Hellcats and Shermans are more effective when near each other.
Nearby tanks increase accuracy and vision of each other.
Armored Coordination
c armoured improved radio net passive us
Unit will not engage unless given a manual attack order when active.
Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry.
30
30s
30s
Vet 1
Fires a white phosphorous shell. Reduces the performance of the target vehicle and creates a vision block smoke cloud. Smoke cloud continuously damage infantry.
-100% vision and disables weapons. Lasts 7 seconds.
35
40
1
30s
Veterancy 1 B
45
375
105
14
840
21
XP: 1800
XP: 5400
XP: 10800
1cannon - ballistic weapon
Damage
120
Range
40m
Near
10m
Mid
25m
Far
40m
Core Stats
Accuracy
10%
5%
4%
Rounds per Minute
10
10
10
Penetration
200
180
160
Special Mechanics
Scatter Area
2×12
4.6×12
7.2×12
Scatter Offset
+1.5m
+1.5m
+1.5m
Timing
Refire Time
6s
6s
6s
Aim Time
0.125s
Traverse Speed
40
Moving Accuracy
×1
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
1hmg - small arms
Damage
4
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
70%
50%
45%
Rounds per Minute
271.15
234.71
201.06
Penetration
1
1
1
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
5.25s
5.25s
5.25s
Time Between Bursts
2.25s
3.75s
5.625s
Reload Cycle
6.375s
6.5s
6.625s
Aim Time
0.125s
Magazine
6 bursts
Traverse Speed
120
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
1lmg - small arms
Damage
4
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
70%
50%
45%
Rounds per Minute
278.22
257.39
226.72
Penetration
1
1
1
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
5.25s
5.25s
5.25s
Time Between Bursts
2s
2.75s
4.125s
Reload Cycle
6.375s
6.5s
6.625s
Aim Time
0.125s
Magazine
6 bursts
Traverse Speed
120
Arc
70°
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Upgrades the unit with a pintle-mounted heavy machine gun.
Increases anti-infantry firepower.
30
50
hmg - small arms
Damage
11.5
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
40%
35%
25%
Rounds per Minute
247.59
175.63
175.63
Penetration
4
3
2
Special Mechanics
Incremental Target Radius
6
8
10
Timing
Burst Duration
2.5s
2.5s
2.5s
Time Between Bursts
1.326s
3.25s
3.25s
Reload Cycle
5.625s
5.75s
5.75s
Aim Time
0.25s
Magazine
9 - 11 bursts
Traverse Speed
35
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.
+33% damage. +50% penetration.
45
15s
60s
1cannon - ballistic weapon
Damage
160
Range
40m
Near
10m
Mid
25m
Far
40m
Core Stats
Accuracy
10%
5%
4%
Rounds per Minute
10
10
10
Penetration
300
270
240
Special Mechanics
Scatter Area
1.4×8
3.2×8
5×8
Scatter Offset
+1.3m
+1.3m
+1.3m
Timing
Refire Time
6s
6s
6s
Aim Time
0.125s
Traverse Speed
40
Moving Accuracy
×1
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
×0.05
—
×0.4
Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.
+33% damage. +50% penetration.
45
25s
60s
Vet 3
1cannon - ballistic weapon
Damage
160
Range
40m
Near
10m
Mid
25m
Far
40m
Core Stats
Accuracy
10%
5%
4%
Rounds per Minute
10
10
10
Penetration
300
270
240
Special Mechanics
Scatter Area
1.4×8
3.2×8
5×8
Scatter Offset
+1.3m
+1.3m
+1.3m
Timing
Refire Time
6s
6s
6s
Aim Time
0.125s
Traverse Speed
40
Moving Accuracy
×1
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
×0.05
—
×0.4
Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry.
30
30s
30s
Vet 1
1cannon - ballistic weapon
Damage
120
Range
40m
Near
10m
Mid
25m
Far
40m
Core Stats
Accuracy
7.5%
4.75%
3.5%
Rounds per Minute
13.33
13.33
13.33
Penetration
60
40
30
Special Mechanics
Scatter Area
2×12
4.6×12
7.2×12
Scatter Offset
+1.5m
+1.5m
+1.5m
Timing
Refire Time
4.5s
4.5s
4.5s
Deflection Damage
18
Aim Time
0.125s
Traverse Speed
40
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
Fires a white phosphorous shell. Reduces the performance of the target vehicle and creates a vision block smoke cloud. Smoke cloud continuously damage infantry.
-100% vision and disables weapons. Lasts 7 seconds.
35
40
1
30s
Veterancy 1 B
1cannon - ballistic weapon
Damage
80
Range
45m
Near
10m
Mid
25m
Far
45m
Core Stats
Accuracy
500%
500%
500%
Penetration
1000
1000
1000
Special Mechanics
Scatter Area
1.9×10
4.4×10
7.7×10
Scatter Offset
+1.3m
+1.3m
+1.3m
Deflection Damage
12
Aim Time
0.125s
Traverse Speed
40
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25